Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - heekz.shadow

Pages: 1 2 3 [4] 5 6 ... 16
46
Support / Re: how?
« on: November 29, 2013, 02:31:58 pm »
the non-bold one?

47
General Discussion / Re: i got into the plane (not fake)
« on: October 09, 2013, 04:32:37 pm »
1. god what size is your game ? and 16 bits ? atleast use nvidia antialiasing
2. didn't you change the txd and dff of a vehicle ?

48
ShowRoom (pawn) / Re: GUPS 1.17 Fixed version (And a extra script!)
« on: September 21, 2013, 01:10:03 pm »
you lack some brain cells, but that's fine.


THE thing is, hashing it 3 times is not safe as it can produce collisions

hashing a hash is as stupid as it sounds.

49
ShowRoom (pawn) / Re: GUPS 1.17 Fixed version (And a extra script!)
« on: September 20, 2013, 06:25:36 pm »
why hash 3 times? That's stupid, you will have a bigger rate of collisions when typing passwords, so you could be able to login with fsdghas when the password is bananas.


Use only one hash or none at all.

50
Videos and Screenshots / Re: General 0.4 Videos and Screenshots
« on: September 16, 2013, 10:05:53 pm »
Custom mapicons! ( see radar )


51
0.4 Public Beta #2 / Re: ===> 0.4 Suggestions - Post here your suggestions
« on: September 14, 2013, 01:55:20 pm »
Squirrel has GetFullTime and AFAIK you have that in pawn..

52
I don't know about any posting rules  ::)

Tested on latest client on public server:
1. When you are in a car and someone attacks you with the infamous chainsaw, you don't hear it sounds.
2. When you enter the caddy you open an invisible door. Same for exiting it.
3. There is a bug with all melee weapons, a texture bug when swinging it. However you may not see it, if you are swinging, but you see this on other players.

1. "infamous" lol :D Confirmed.
2. In addition: Same happens when entering a RC car / BF Injection. Confirmed.
3. Confirmed

54
ShowRoom (pawn) / Re: [Filterscript] Stormeus' Votekick FS
« on: August 13, 2013, 02:40:56 am »
better than aledark's thing.













hhhhhhhhhhhhhhhhh

55
ShowRoom (pawn) / Re: Votekick, Command (is the one of a kind in vcmp)
« on: August 11, 2013, 02:30:28 pm »
It sounds stupid to me that if 2 players are on the server and they do !votekick on another guy ( 3 players ) that guy will never be kicked.


You could do an average of the players ( I suppose they teach that in Spain in your grade ) and then use it at the max players instead of 5.

And no it's not one of a kind, lots of people done it before you including me.

56
0.4 Public Beta #2 / Re: VC:MP 0.4 Public Beta #2 - August 6th
« on: August 06, 2013, 10:03:31 pm »
HEUHEUHUEHUEHUEHUEHUEHUE. Cut most of the server.


57
Vice City / Re: Re: VC:MP Enhancement ASI
« on: July 29, 2013, 03:57:31 pm »
I see one flaw.


Oh. and :
Code: [Select]
file: Enchantment.asi

Did you rape F7 ? I will look into it, but I didn't get it :D. You can always disable it by F9

58
Vice City / VC:MP Patches ASI
« on: July 28, 2013, 09:23:32 pm »
VCMP Patches
Done by VicePlayers, [VU]Stormeus, and [VU]Shadow with great help from eeew

  • What is this ?

This is an extension for VCMP Enhancement ASI. You are strongly advised to remove previous .asi before using this one.

This dll provides a black chatbox which adjusts by F7 presses and can be toggled off by simply pressing F9 and colour fix.

See below.

  • How to use/install this ?

In order to install, remove the previous VCMPEnchantment.asi, and put the .asi in your GTA-VC directory/mss.

Note: You can place it in the directory, but to keep organised, it's best to put it in rootvcfolder/mss.



After this, you are free to start the game in singleplayer or VC:MP, but beware that VC:MP patches will only work if VC:MP is running.

Chatbox appears as soon as chat appears. Read What is this for usage.

  • Links

(Solidfiles) Sourcecode + DLL: Click here!
(Speedyshare) Source + DLL: Click here!
Screenshot: Click here!

PM me if you find any errors/bugs

59
Synchronization of course important, but the support of all the languages ​​in-game chat is more important. If 0.4 does not support all languages, then I do not see the point of its release.

This given me a good laugh. If you consider chatting in russian more important than extending mod functionality/sync, you might aswell quit VC:MP and chat on skype all day long.

I also lol at how you consider sync inferior to unicode support.

60
mIRC/pawn Scripting / Re: set timer help
« on: July 09, 2013, 02:14:35 pm »
I wuz the first to discover passing functions for specific player using variables :P

No you weren't, there were lots of scripters who done that before you.



oh boy you're a Genius man...


how about if player 1 type heal and only 3 seconds passed, another player type !heal then the i loop will check all players with Heal == 1 so the player 2 just had to wait 2 secs for heal Bravo!

yeah is right but i put in my command if player have $400 xD not all players have money for heal :D
IF YOU HAVE ANOTHER IDEA OF A COMMAND WHIT TIMER, PLEASE TELL US


You could store the tickcount for the player at heal and then compare with the one in the healing function. If it is over 4000 or 3000, then you can heal him. However I am not sure if pawn can do that.

Pages: 1 2 3 [4] 5 6 ... 16