Author Topic: Gotoloc In 5 Seconds [ GUPS ] [ By Me ]  (Read 3428 times)

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Offline mrockxkingbutt

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Gotoloc In 5 Seconds [ GUPS ] [ By Me ]
« on: April 03, 2014, 02:55:24 pm »
Add ...

Code: [Select]
enum Teleports
{
Float:FL1,
Float:FL2,
Float:FL3,
}

Code: [Select]
Tele[MAX_PLAYERS][Teleports];
Teleporting[MAX_PLAYERS];

Now Add Command..

Code: [Select]
    else if (strcmp(cmd, "gotoloc", true) == 0) {
tmp = strtok(cmdtext, idx);
if(PlayerInfo[playerid][Logged] != 1) SendClientMessage(playerid, COLOR_RED, "You need to login first!");
else if (!strlen(tmp)) SendClientMessage(playerid,COLOR_GREEN,"USAGE: /c gotoloc [Name]");
else {
    new splitx[3][128], szMsg[256];
    if(!IsLocationExist(tmp)) {
    format(szMsg,sizeof(szMsg),"Location:[ %s ] does not exist.",tmp);
SendClientMessage(playerid,COLOR_GREEN,szMsg);
return 1;
    }
   
    split(dini_Get("/SavedLocations/Locations.ini",tmp), splitx, ' ');

SetTimer("GotolocTime", 5000, 0);
    Teleporting[playerid] = 1;
    format(szMsg,sizeof(szMsg),"Teleporting to location:[ %s ]",tmp);
SendClientMessage(playerid,COLOR_GREEN,szMsg);
Tele[playerid][FL1] = floatstr(splitx[0]);
Tele[playerid][FL2] = floatstr(splitx[1]);
Tele[playerid][FL3] = floatstr(splitx[2]);

 TogglePlayerControllable(playerid, 0);

}
return 1;
    }

Timer

Code: [Select]
forward GotolocTime();
public GotolocTime() {
for(new i = 0; i < MAX_PLAYERS; i++) {
if(Teleporting[i] == 1) {
SetPlayerPos(i,Tele[i][FL1],Tele[i][FL2],Tele[i][FL3],0,0);
GameTextForPlayer(i,"Teleported");
Teleporting[i] = 0;
TogglePlayerControllable(i, 1);
}
}
return 1;
}

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