Author Topic: little problem => CLICK HERE <=  (Read 2491 times)

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Offline sseebbyy

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little problem => CLICK HERE <=
« on: February 11, 2012, 03:27:20 am »
How can i get the playerid ?  :-\

if i use " for(new i = 0; i <= MAX_PLAYERS; i++) "

is for all players... but how is just for one player ?
« Last Edit: February 11, 2012, 10:29:49 am by sseebbyy »

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Offline RasikhQadeer

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Re: little problem => CLICK HERE <=
« Reply #1 on: February 11, 2012, 01:02:27 pm »
I think you have to define it 1 by 1 number to get the single playerid other wise like pickups new sp=0 and then sp++ we cant use a function to it that if pickup id == ?what sp++ then it will use the same function to all the opickups so i thin u have to define 1 by 1

Offline Fuzzy168

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Re: little problem => CLICK HERE <=
« Reply #2 on: February 11, 2012, 05:38:23 pm »
How can i get the playerid ?  :-\

if i use " for(new i = 0; i <= MAX_PLAYERS; i++) "

is for all players... but how is just for one player ?
Actually I wanted to helped you before Rasikh replied but I went blank.. Anyways, if your meaning to check if a single player among all, you have to use [pawn]   if( /*What you want to check here */ ) == /*True or False*/
   {
       //Code to be executed
      return 1;
   }[/pawn]
I'm not sure if there should be a break or something. But this is what I had in mind.. However, if your meaning setting a timer to a specific person with that function, I suggest don't. It will bug the server and cause lag!!
I'm beginning to feel like a Lag God, Lag God