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timer 1 3 vcmp.spawned($1)
alias vcmp.spawned { if (Biker isin $vcmp.area($vcmp.getid($1))) { hadd -m vcmp.skins $vcmp.name(%id) Biker vcmp.msg $vcmp.getid($1) You spawned as a Biker. vcmp.msg $vcmp.getid($1) Area: $vcmp.area($vcmp.getid($1)) } if (Pole isin $vcmp.area($vcmp.getid($1))) { hadd -m vcmp.skins $vcmp.name($vcmp.getid($1)) Stripper vcmp.msg $vcmp.getid($1) You spawned as a Stripper. vcmp.msg %id Area: $vcmp.area($vcmp.getid($1)) } if (Fire isin $vcmp.area($vcmp.getid($1))) { hadd -m vcmp.skins $vcmp.name($vcmp.getid($1)) Fire-Man vcmp.msg $vcmp.getid($1) You spawned as a Fire-Man. vcmp.msg $vcmp.getid($1) Area: $vcmp.area($vcmp.getid($1)) } if (Sady isin $vcmp.area($vcmp.getid($1))) { hadd -m vcmp.skins $vcmp.name($vcmp.getid($1)) Paramedic vcmp.msg $vcmp.getid($1) You spawned as a Paramedic. vcmp.msg $vcmp.getid($1) Area: $vcmp.area($vcmp.getid($1)) } if (Police isin $vcmp.area($vcmp.getid($1))) { hadd -m vcmp.skins $vcmp.name($vcmp.getid($1)) Cop vcmp.msg $vcmp.getid($1) You spawned as a Cop. vcmp.msg $vcmp.getid($1) Area: $vcmp.area($vcmp.getid($1)) } if (Military isin $vcmp.area($vcmp.getid($1))) { hadd -m vcmp.skins $vcmp.name($vcmp.getid($1)) Military vcmp.msg $vcmp.getid($1) You spawned as a Military. vcmp.msg $vcmp.getid($1) Area: $vcmp.area($vcmp.getid($1)) }}
* Timer 2 activated-* Timer 2 halted-* /vcmp.spawned($1 : not connected to server