Ok I need to get the players skin, for a !skin command and other reasons
So I thought, simple..
on *:SIGNAL:vcmp.spawn:{
vcmp.say $vcmp.name(%id) Spawned As A ' $+ $readini(SkinLocations.ini,Skins,$vcmp.location(%id)) $+ '.
}
Obviously the ini would contain skin spawns locations and their names..
like:
[Skins]
Location=SkinName
So I tested it, but the problem was it was reading the location too early :\
only a few miliseconds, but enough to read the wrong location..
So I thought ok ill do area instead of location.
This time I had the same problem with it reading the area to early.
So I tried a timer:
.timerspawn 1 1 vcmp.say $vcmp.area(%id)
also
.timerspawn 1 20 vcmp.say $vcmp.area(%id)
I found out it reads the area at the start of the timer.. then says the area at the time specified.
Which is useless as I need it to read the area after the specified time.
If anyone can help me with this I would really apreciate it,
Thanks,
Mex.