Is it possible to find out which players were already spawned before script was connected to the server?
It's like I have a server with 3 players: first one is driving around, second is spawned but hasn't moved or received any damage and the last one is still selecting his team. And now when I connect mIRC script, it should get every player's state - if he is spawned. How to do that?
Checking the hp or coordinates won't work (2nd player).
EDIT: btw it's enough with the idea how to do that; the mirc script is not so important