Author Topic: One more help plz  (Read 9133 times)

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Offline Mansoor ali

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One more help plz
« on: April 18, 2012, 11:12:51 am »
i made a cmd which cops can use but i have one error
if any cop use /c suspect he  can suspect any criminal
i made one thing in this that cop can't suspect any other cop so i get 1 error plz help me  :-\

i add this at the top of the script
[pawn]new Cop[MAX_PLAYERS];
new Criminal[MAX_PLAYERS];[/pawn]

i add this in onplayerspawn
[pawn]    if(classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 98 || classid == 100 || classid == 102 || classid == 103) {
   SendClientMessage(playerid,COLOR_YELLOW,"*** You have spawned as a law enforcement person.");
   Cop[playerid] = 1;
}
if(classid == 27 || classid == 29 || classid == 30 || classid == 46 || classid == 51 || classid == 87 || classid == 85 || classid == 149) {
   SendClientMessage(playerid,COLOR_YELLOW,"*** You have spawned as a criminal.");
   Criminal[playerid] = 1;

}[/pawn]

i add this in playerdisconnect
[pawn]    Cop[playerid] = 0;
   Criminal[playerid] = 0;[/pawn]

i add this in playerdeath

[pawn]    Cop[playerid] = 0;
   Criminal[playerid] = 0;[/pawn]

i add this ccmd at the down side of " drown " cmd

[pawn]   else if(strcmp(cmd,"suspect",true) == 0 || strcmp(cmd,"sus",true) == 0) {
   new szMsg[256], plr;
   tmp = strtok(cmdtext, idx), plr = FindPlayerIDFromString(tmp);
   if(Cop[playerid] == 1)
   if(PlayerInfo[playerid][Logged] != 1) SendClientMessage(playerid, COLOR_RED, "You need to login first!");
   else if (!strlen(tmp)) SendClientMessage(playerid,COLOR_RED,"USAGE: /c suspect [Nick/ID] or /c sus [Nick/ID]");
    else if (plr == INACTIVE_PLAYER_ID) SendClientMessage(playerid,COLOR_RED,"Error: Unknown player");
   else if (plr == classid == 1) SendClientMessage(playerid,COLOR_RED,"Error: He is not criminal");
    {
    TogglePlayerControllable(playerid,1);
    SetPlayerPos(playerid, 387.0193,-510.2893,9.3956 );
    SetTimer("playersuspect",9999,0);
   }
   return 1;
}[/pawn]

i add this at down side of the script:
[pawn]public playersuspect(playerid)
{
   TogglePlayerControllable(playerid, 0 );
    SetPlayerPos(playerid, 399.5581,-468.9074,11.7367);
   SendClientMessage(playerid, COLOR_GREEN,"You are now un suspect");
   SendClientMessage(playerid, COLOR_GREEN,"Now go and kill the cops");
}[/pawn]

i get this 1 error:
Quote
D:\MANSOOR FILES 8-)\Games\GTA Vice City\Vice City Mp\VC-MP SERVERS\Copy of VCMP SERVER\gamemodes\Untitled.pwn(1984) : error 017: undefined symbol "classid"


plz help me  :-[

Offline sseebbyy

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Re: One more help plz
« Reply #1 on: April 18, 2012, 11:27:53 am »
classid is just for OnPlayerSpawn and OnPlayerRequestClass.

So ... classid isn't defined for OnPlayerCommandText / OnPlayerText  => you can't use the same "classid" for cmds.

And if you just want to check in cmd if the plr is criminal or not you can just replace this:
Code: [Select]
else if (plr == classid == 1) SendClientMessage(playerid,COLOR_RED,"Error: He is not criminal");
With this:
Code: [Select]
else if(Cop[plr] == 1 || Criminal[plr] == 0) SendClientMessage(playerid,COLOR_RED,"Error: He is not criminal");
And I saw another problem on cmd ...
Code: [Select]
if(Cop[playerid] == 1)
I don't used something like this and now i don't have time to test it.

I will give you your cmd with my adds:

Code: [Select]
else if(strcmp(cmd,"suspect",true) == 0 || strcmp(cmd,"sus",true) == 0) {
new szMsg[256], plr;
tmp = strtok(cmdtext, idx), plr = FindPlayerIDFromString(tmp);
        if(PlayerInfo[playerid][Logged] != 1) SendClientMessage(playerid, COLOR_RED, "You need to login first!");
else if(Cop[playerid] == 0) SendClientMessage(playerid,COLOR_RED,"You need to be cop to can use this cmd !");
else if (!strlen(tmp)) SendClientMessage(playerid,COLOR_RED,"USAGE: /c suspect [Nick/ID] or /c sus [Nick/ID]");
  else if (plr == INACTIVE_PLAYER_ID) SendClientMessage(playerid,COLOR_RED,"Error: Unknown player");
else if (Cop[plr] == 1 || Criminal[plr] == 0) SendClientMessage(playerid,COLOR_RED,"Error: He is not criminal");
{
TogglePlayerControllable(playerid,1);
SetPlayerPos(playerid, 387.0193,-510.2893,9.3956 );
SetTimer("playersuspect",9999,0);
}
return 1;
}

Quote
Painful/Noob scripters acts like: I Am The Best Scripter Because I Announce My Releases With Big Font Size Without Giving Too Much Info' In The Hope They All Will Download And Check It. I Ignore Bad Replies, Replies That I Could Learn From, And Replies With So Much Text.



Offline Mansoor ali

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Re: One more help plz
« Reply #2 on: April 18, 2012, 04:24:44 pm »
Thankx sseebbyy you are the best scripter!  :o

Offline Aldo

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Re: One more help plz
« Reply #3 on: April 18, 2012, 11:10:48 pm »
[pawn]SetTimer("playersuspect",9999,0);[/pawn]

Won't work since you can't send parameters with SetTimer()

Offline Mansoor ali

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Re: One more help plz
« Reply #4 on: April 18, 2012, 11:31:44 pm »
[pawn]SetTimer("playersuspect",9999,0);[/pawn]

Won't work since you can't send parameters with SetTimer()

Hey Aldo!
this is work fine with me. what is wrong with this?  >:(

Offline sseebbyy

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Re: One more help plz
« Reply #5 on: April 19, 2012, 01:11:05 am »
[pawn]SetTimer("playersuspect",9999,0);[/pawn]

Won't work since you can't send parameters with SetTimer()

Will work .

//SetTimer(timername,interval of time,true/false);

=> SetTimer("playersuspect",9999,0) => SetTimer("playerisuspect",9999,false)

1000 => 1 second
60000 => 1 minute
360000 => 1 hour

He made to be to 10 seconds.

Quote
Painful/Noob scripters acts like: I Am The Best Scripter Because I Announce My Releases With Big Font Size Without Giving Too Much Info' In The Hope They All Will Download And Check It. I Ignore Bad Replies, Replies That I Could Learn From, And Replies With So Much Text.



Offline Fuzzy168

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Re: One more help plz
« Reply #6 on: April 19, 2012, 05:14:37 am »
Quote
[pawn]public playersuspect(playerid)[/pawn]
[pawn]SetTimer("playersuspect",9999,0);[/pawn]
The only reason it works is because the compiler sends no error/warning message.. It won't work in-game.. If it does, thats because your testing it on your own.. Test it when there are multiple player in-game..
I'm beginning to feel like a Lag God, Lag God

Offline DilsonTB

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Re: One more help plz
« Reply #7 on: April 19, 2012, 07:25:56 am »
You think its works cause, you test it with you id just the 0 id one, it will work, if you test it with other player, will select another wrong player.

Use: /c sus
}
Suspected[playerid] = 1;
}

and them use:

if(Supected[playerid] == 1 ..... {
_______________________________________________
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my beta team testers, Mapper + Scripter ( me ), 18,000
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Offline Mansoor ali

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Re: One more help plz
« Reply #8 on: April 19, 2012, 10:01:55 am »
[pawn]SetTimer("playersuspect",9999,0);[/pawn]

Won't work since you can't send parameters with SetTimer()

Will work .

//SetTimer(timername,interval of time,true/false);

=> SetTimer("playersuspect",9999,0) => SetTimer("playerisuspect",9999,false)

1000 => 1 second
60000 => 1 minute
360000 => 1 hour

He made to be to 10 seconds.

Yeah

Offline sseebbyy

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Re: One more help plz
« Reply #9 on: April 19, 2012, 10:30:28 am »
Mansoor ali !

I made a mistake
Code: [Select]
3600000 => 1 hour
And now, Look and at the Fuzzy's post and Dilson's post.

I don't saw the "playerid"from public.

And i will say what Fuzzy and Dilson already told you !

You can't use "playerid" in a public made by you !

"playerid" is just for the player with ID 0 !
The only reason it works is because the compiler sends no error/warning message.. It won't work in-game.. If it does, thats because your testing it on your own.. Test it when there are multiple player in-game..
You think its works cause, you test it with you id just the 0 id one, it will work, if you test it with other player, will select another wrong player.

Quote
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Offline Mansoor ali

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Re: One more help plz
« Reply #10 on: April 19, 2012, 12:24:35 pm »
chack this which mistake in this:  ::)

[pawn]new Cop[MAX_PLAYERS];
new Criminal[MAX_PLAYERS];[/pawn]

[pawn]public OnPlayerSpawn( playerid,classid,teamid )
{
    if(classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 98 || classid == 100 || classid == 102 || classid == 103) {
   SendClientMessage(playerid,COLOR_YELLOW,"*** You have spawned as a law enforcement person.");
   Cop[playerid] = 1;
}
   if(classid == 27 || classid == 29 || classid == 30 || classid == 46 || classid == 51 || classid == 87 || classid == 85 || classid == 149) {
   SendClientMessage(playerid,COLOR_YELLOW,"*** You have spawned as a criminal.");
   Criminal[playerid] = 1;

}[/pawn]


[pawn]//------------------------------------------------------------------------------
else if(strcmp(cmd,"suspect",true) == 0 || strcmp(cmd,"sus",true) == 0) {
   new szMsg[256], plr;
   tmp = strtok(cmdtext, idx), plr = FindPlayerIDFromString(tmp);
        if(PlayerInfo[playerid][Logged] != 1) SendClientMessage(playerid, COLOR_RED, "You need to login first!");
    else if (GetPlayerDistance(plr) == 0.50 || GetPlayerDistance(plr) == 1.0 || GetPlayerDistance(plr) == 1.5 || GetPlayerDistance(plr) == 2.0 || GetPlayerDistance(plr) == 2.5 || GetPlayerDistance(plr) == 3.0 || GetPlayerDistance(plr) == 3.5 || GetPlayerDistance(plr) == 4.0 || GetPlayerDistance(plr) == 4.5 ||GetPlayerDistance(plr) == 5) SendClientMessage(playerid, COLOR_RED, "You are too far!");
   else if(Cop[playerid] == 0) SendClientMessage(playerid,COLOR_RED,"You need to be cop to can use this cmd !");
   else if (!strlen(tmp)) SendClientMessage(playerid,COLOR_RED,"USAGE: /c suspect [Nick/ID] or /c sus [Nick/ID]");
    else if (plr == INACTIVE_PLAYER_ID) SendClientMessage(playerid,COLOR_RED,"Error: Unknown player");
   else if (Cop[plr] == 1 || Criminal[plr] == 0) SendClientMessage(playerid,COLOR_RED,"Error: He is not criminal!");
   else
   {
   GameTextForPlayerBottom(plr, "Suspected!");
   SendClientMessage(plr, COLOR_RED, "You are Suspected by Cop!");
   TogglePlayerControllable(plr,0);
   SetPlayerPos(plr, 387.0193,-510.2893,9.3956 );
   SetTimer("CriminalSuspect",60000,0);
   }
   return 1;
}
//------------------------------------------------------------------------------
else if(strcmp(cmd,"killcrim",true) == 0 || strcmp(cmd,"killc",true) == 0) {
   new szMsg[256], plr;
   tmp = strtok(cmdtext, idx), plr = FindPlayerIDFromString(tmp);
        if(PlayerInfo[playerid][Logged] != 1) SendClientMessage(playerid, COLOR_RED, "You need to login first!");
    else if (GetPlayerDistance(plr) == 0.50 || GetPlayerDistance(plr) == 1.0 || GetPlayerDistance(plr) == 1.5 || GetPlayerDistance(plr) == 2.0 || GetPlayerDistance(plr) == 2.5 || GetPlayerDistance(plr) == 3.0 || GetPlayerDistance(plr) == 3.5 || GetPlayerDistance(plr) == 4.0 || GetPlayerDistance(plr) == 4.5 ||GetPlayerDistance(plr) == 5) SendClientMessage(playerid, COLOR_RED, "You are too far!");
   else if(Cop[playerid] == 0) SendClientMessage(playerid,COLOR_RED,"You need to be cop to can use this cmd !");
   else if (!strlen(tmp)) SendClientMessage(playerid,COLOR_RED,"USAGE: /c killcrim [Nick/ID] or /c killc [Nick/ID]");
    else if (plr == INACTIVE_PLAYER_ID) SendClientMessage(playerid,COLOR_RED,"Error: Unknown player");
   else if (Cop[plr] == 1 || Criminal[plr] == 0) SendClientMessage(playerid,COLOR_RED,"Error: He is not criminal!");
   else
   {
   SetPlayerHealth( plr, 0.0 );
   GameTextForPlayerBottom(plr, "Killed!");
   SendClientMessage(plr, COLOR_RED, "You are killed by Cop!");
   }
   return 1;
}
//------------------------------------------------------------------------------
else if(strcmp(cmd,"kidnap",true) == 0 || strcmp(cmd,"kid",true) == 0) {
   new szMsg[256], plr;
   tmp = strtok(cmdtext, idx), plr = FindPlayerIDFromString(tmp);
        if(PlayerInfo[playerid][Logged] != 1) SendClientMessage(playerid, COLOR_RED, "You need to login first!");
    else if (GetPlayerDistance(plr) == 0.50 || GetPlayerDistance(plr) == 1.0 || GetPlayerDistance(plr) == 1.5 || GetPlayerDistance(plr) == 2.0 || GetPlayerDistance(plr) == 2.5 || GetPlayerDistance(plr) == 3.0 || GetPlayerDistance(plr) == 3.5 || GetPlayerDistance(plr) == 4.0 || GetPlayerDistance(plr) == 4.5 ||GetPlayerDistance(plr) == 5) SendClientMessage(playerid, COLOR_RED, "You are too far!");
   else if(Cop[playerid] == 0) SendClientMessage(playerid,COLOR_RED,"You need to be criminal to can use this cmd !");
   else if (!strlen(tmp)) SendClientMessage(playerid,COLOR_RED,"USAGE: /c kidnap [Nick/ID] or /c kid [Nick/ID]");
    else if (plr == INACTIVE_PLAYER_ID) SendClientMessage(playerid,COLOR_RED,"Error: Unknown player");
   else if (Criminal[plr] == 1 || Cop[plr] == 0) SendClientMessage(playerid,COLOR_RED,"Error: He is not cop!");
   else
   {
   GameTextForPlayerBottom(plr, "Kidnapped!");
   SendClientMessage(plr, COLOR_RED, "You are kidnapped by Criminal!");
   SetPlayerPos(plr, -961.8445,149.3515,9.3955);
   SetPlayerAnimation(plr, 33 );
   TogglePlayerControllable(playerid, 0);
   SetTimer("CopKidnap",60000,0);
   }
   return 1;
   }
//------------------------------------------------------------------------------
else if(strcmp(cmd,"killcop",true) == 0 || strcmp(cmd,"killcp",true) == 0) {
   new szMsg[256], plr;
   tmp = strtok(cmdtext, idx), plr = FindPlayerIDFromString(tmp);
        if(PlayerInfo[playerid][Logged] != 1) SendClientMessage(playerid, COLOR_RED, "You need to login first!");
    else if (GetPlayerDistance(plr) == 0.50 || GetPlayerDistance(plr) == 1.0 || GetPlayerDistance(plr) == 1.5 || GetPlayerDistance(plr) == 2.0 || GetPlayerDistance(plr) == 2.5 || GetPlayerDistance(plr) == 3.0 || GetPlayerDistance(plr) == 3.5 || GetPlayerDistance(plr) == 4.0 || GetPlayerDistance(plr) == 4.5 ||GetPlayerDistance(plr) == 5) SendClientMessage(playerid, COLOR_RED, "You are too far!");
   else if(Cop[playerid] == 0) SendClientMessage(playerid,COLOR_RED,"You need to be criminal to can use this cmd !");
   else if (!strlen(tmp)) SendClientMessage(playerid,COLOR_RED,"USAGE: /c killcop [Nick/ID] or /c killcp [Nick/ID]");
    else if (plr == INACTIVE_PLAYER_ID) SendClientMessage(playerid,COLOR_RED,"Error: Unknown player");
   else if (Criminal[plr] == 1 || Cop[plr] == 0) SendClientMessage(playerid,COLOR_RED,"Error: He is not cop!");
   else
   {
   SetPlayerHealth( plr, 0.0 );
   GameTextForPlayerBottom(plr, "Killed!");
   SendClientMessage(plr, COLOR_RED, "You are killed by Criminal!");
   }
   return 1;
   }
//------------------------------------------------------------------------------[/pawn]


[pawn]//==============================================================================
public CriminalSuspect(plr)
{
   TogglePlayerControllable(plr, 1 );
    SetPlayerPos(plr, 399.5581,-468.9074,11.7367 );
   SendClientMessage(plr, COLOR_GREEN,"You are now un suspect!");
   SendClientMessage(plr, COLOR_GREEN,"Now go and kill the cops!");
}
//==============================================================================
public CopKidnap(plr)
{
   TogglePlayerControllable(plr, 1 );
   SetPlayerPos(plr, 399.5581,-468.9074,11.7367 );
   SendClientMessage(plr, COLOR_GREEN,"You are now un kidnap!");
   SendClientMessage(plr, COLOR_GREEN,"Now go and kill the criminals!");
}
//==============================================================================[/pawn]
 ::)
if any mistake plz tell me  :D
« Last Edit: April 19, 2012, 12:26:48 pm by Mansoor ali »

Offline Mansoor ali

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Re: One more help plz
« Reply #11 on: April 19, 2012, 02:14:19 pm »

   if(classid == 27 || classid == 29 || classid == 30 || classid == 46 || classid == 51 || classid == 87 || classid == 85 || classid == 149) {
   SendClientMessage(playerid,COLOR_YELLOW,"*** You have spawned as a criminal.");
   Criminal[playerid] = 1;

}[/pawn]


i have this problem it is not working :(

Offline Fuzzy168

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Re: One more help plz
« Reply #12 on: April 20, 2012, 05:52:08 am »
Code: [Select]
new Criminal[MAX_PLAYERS];You might wanna use enum..
I'm beginning to feel like a Lag God, Lag God

Offline Mansoor ali

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Re: One more help plz
« Reply #13 on: April 20, 2012, 07:06:23 am »
Code: [Select]
new Criminal[MAX_PLAYERS];You might wanna use enum..

make for me plz

Offline Aldo

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Re: One more help plz
« Reply #14 on: April 20, 2012, 10:51:08 am »
[pawn]SetTimer("playersuspect",9999,0);[/pawn]

Won't work since you can't send parameters with SetTimer()

Hey Aldo!
this is work fine with me. what is wrong with this?  >:(

It works for you because you are playing as id 0

[pawn]SetTimer("playersuspect",9999,0);[/pawn]

Won't work since you can't send parameters with SetTimer()

Will work .

//SetTimer(timername,interval of time,true/false);

=> SetTimer("playersuspect",9999,0) => SetTimer("playerisuspect",9999,false)

1000 => 1 second
60000 => 1 minute
360000 => 1 hour

He made to be to 10 seconds.

Yes the timer will run but it wont work as it is suppose to with more then 1 player it will just set the variables for playerid 0