Author Topic: Spree System By SaFeeR  (Read 3946 times)

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Offline GUMNAAM

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Spree System By SaFeeR
« on: October 07, 2012, 09:17:28 am »
hey guys SaFeeR here
im banned here so thats why my friend is post this.
today i saw forum and im sure new scripter need this
i made spree system
so here is
(sorry i cant make filterscript  :-[ )
this is made from wanted lvl
Only For Gups

Code: [Select]
new Rampage[MAX_PLAYERS];

onplayerconnect
Code: [Select]
Rampage[playerid] = 0;

onplayerdeath
Code: [Select]
IncPlayerWanted(killerid, 1);
SetPlayerWanted(playerid,0);
new str[256];
Rampage[playerid] = 0;
Rampage[killerid]++;

And The Main Part...
OnplayerKill
Code: [Select]
if(Rampage[killerid] == 5) {
GetPlayerName(killerid, str, sizeof(str) );
format(str, sizeof(str), "%s has %d kills in a row!", str, Rampage[killerid] );
SendClientMessageToAll(RED, str);
SendClientMessage(killerid, RED, "Spree Killing: You have been given $5000!");
GameTextForPlayer(killerid,"~p~Spree Killing");
GivePlayerMoney(killerid,5000);
SetWantedLevel(killerid,5);
}
else if(Rampage[killerid] == 10) {
GetPlayerName(killerid, str, sizeof(str) );
format(str, sizeof(str), "%s has %d kills in a row!", str, Rampage[killerid] );
SendClientMessageToAll(RED, str);
SendClientMessage(killerid, RED, "Spree Killing: You have been given $10000!");
GameTextForPlayer(killerid,"~p~Spree Killing");
    GivePlayerMoney(killerid,10000);
    SetWantedLevel(killerid,10);
}
else if(Rampage[killerid] == 15){
GetPlayerName(killerid, str, sizeof(str) );
format(str, sizeof(str), "%s has %d kills in a row!", str, Rampage[killerid] );
SendClientMessageToAll(RED, str);
SendClientMessage(killerid, RED, "Spree Killing: You have been given $15000!");
GameTextForPlayer(killerid,"~p~Spree Killing");
  GivePlayerMoney(killerid,15000);
  SetWantedLevel(killerid,15);
}
else if(Rampage[killerid] == 20){
GetPlayerName(killerid, str, sizeof(str) );
format(str, sizeof(str), "%s has %d kills in a row!", str, Rampage[killerid] );
SendClientMessageToAll(RED, str);
SendClientMessage(killerid, RED, "Spree Killing: You have been given $200000!");
GameTextForPlayer(killerid,"~p~Spree Killing");
GivePlayerMoney(killerid,20000);
SetWantedLevel(killerid,20);
}
else if(Rampage[killerid] == 25){
GetPlayerName(killerid, str, sizeof(str) );
format(str, sizeof(str), "%s has %d kills in a row!", str, Rampage[killerid] );
SendClientMessageToAll(RED, str);
SendClientMessage(killerid, RED, "Spree Killing: You have been given $25000!");
GameTextForPlayer(killerid,"~p~Spree Killing");
GivePlayerMoney(killerid,25000);
SetWantedLevel(killerid,25);
}
else if(Rampage[killerid] == 30){
GetPlayerName(killerid, str, sizeof(str) );
format(str, sizeof(str), "%s has %d kills in a row!", str, Rampage[killerid] );
SendClientMessageToAll(RED, str);
SendClientMessage(killerid, RED, "Spree Killing: You have been given $30000!");
GameTextForPlayer(killerid,"~p~Spree Killing");
GivePlayerMoney(killerid,30000);
SetWantedLevel(killerid,30);
}
else if(Rampage[killerid] == 35){
GetPlayerName(killerid, str, sizeof(str) );
format(str, sizeof(str), "%s has %d kills in a row!", str, Rampage[killerid] );
SendClientMessageToAll(RED, str);
SendClientMessage(killerid, RED, "Spree Killing: You have been given $35000!");
GameTextForPlayer(killerid,"~p~Spree Killing");
GivePlayerMoney(killerid,35000);
SetWantedLevel(killerid,35);
}

and func

Code: [Select]
public SetPlayerWanted(playerid, amount)
{
   new Wanted;
   PlayerInfo[playerid][wanted] = amount;
}
public ShowSpree()
{
new Count,i,name[24],string[256];
      for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerOnSpree(i)) Count++;
      if(!Count) return SendClientMessageToAll(BLUE,"No one is on Spree.");
      if(Count == 1) {
          for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerOnSpree(i)) break;
          GetPlayerName(i,name,24);
         format(string,256,"Players Currenty on Spree: %s[%d]",name,PlayerInfo[wanted]);
          return SendClientMessageToAll(COLOR_YELLOW,string);
      }
      if(Count >= 1) {
          new bool:First = false;
          for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerOnSpree(i)) {
              GetPlayerName(i,name,24);
            if(!First) {
               format(string,256,"Players Currenty on Spree:: %s[%d],",name,PlayerInfo[wanted]);
               First = true;
            }
              else format(string,256,"%s %s[%d]",string,name,PlayerInfo[wanted]);
          }
         return SendClientMessageToAll(COLOR_YELLOW,string);
      }
      return 1;
}


public GetPlayerWanted(playerid)
{
   return PlayerInfo[playerid][wanted];
}
stock IsPlayerOnSpree(playerid) return PlayerInfo[playerid][wanted] > 4 ? true:false;

public GetPlayerRampage(player[])
{
new xg;
format( file, sizeof( file ), USERS_FILE, player);
xg = dini_Int( file, "Rampage" );
return xg;
}


Credit Goes To: Big H(for making spree systen), Azeem(for converting in gups, SaFeeR[Me](For Config and set it on automatic)
this is made by big H but i do changes and set it auto matic no need of /c setspree cmd
GL Scripters  ;D ;D ;D

Offline GUMNAAM

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Re: Spree System By SaFeeR
« Reply #1 on: October 29, 2012, 02:08:21 pm »
did u like it ?

Offline dynavolt71

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Re: Spree System By SaFeeR
« Reply #2 on: October 29, 2012, 03:15:26 pm »
I will add it later.create more and i will make it ;)
[PAWNO]Fix Error " Failed to set data for "" " - http://forum.vicecitymultiplayer.com/index.php?topic=5743.0



:'(

Offline [KB]ViceMania

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Re: Spree System By SaFeeR
« Reply #3 on: February 10, 2013, 03:31:02 am »
good :P :)