Hello!
I use sql server and I have a script called: "cmds.nut" where I can find and edit all the commands of the server.
I've noticed that there isn't a /c wep command and I'm requesting your help to teach me how to add that command.
I'd like to add /c wep command and, if possible, /c spawnwep set...
This is a part of the script:
if ( cmd == "register" )
{
if ( status[ player.ID ].IsReg == true ) ePrivMessage( "[Error] - You're Already Registered!", player );
else if ( !text ) ePrivMessage( "Syntax, /c " + cmd + " <Password>", player );
else Register( player, text );
}
else if ( ( cmd == "commands" ) || ( cmd == "cmds" ) || ( cmd == "command" ) )
{
ePrivMessage( "Commands for Registered Users:", player );
ePrivMessage( "/c register, login, stats, hp, armour, loc, script", player );
ePrivMessage( "forum, goto, heal, fix, gotoloc, saveloc, nogoto", player );
ePrivMessage( "server, admins, buyprop, sellprop, shareprop", player );
ePrivMessage( "delshareprop, myprops, myshareprops, home", player );
ePrivMessage( "mycars, mysharecars, buycar, sellcar, sharecar", player );
ePrivMessage( "delsharecar, getcar, spree, level, cash", player );
}
else if ( ( cmd == "script" ) || ( cmd == "scripts" ) || ( cmd == "info" ) ) EMessage( ">> MaDKiLLeR's DM / RPG Script v1.0 by [VU_T]MaDKiLLeR." ), EMessage( "Credits: " + Credits );
else if ( cmd == "server" ) EMessage( ">> Server: " + GetServerName() + " ModeName: " + GetGamemodeName() + ", MapName: " + GetMapName() + ", Slots: " + GetMaxPlayers() + "." );
else if ( cmd == "forum" ) EMessage( ">> Forum: [ " + www.asa-clan.comoj.com + " ]" );
else if ( cmd == "gotoloc" )
{
if ( !text ) ePrivMessage( "Syntax, /c " + cmd + " <Location Name>", player );
else if ( player.Health < 50 ) ePrivMessage( "Your Health is To low..", player );
else if ( !player.IsSpawned ) ePrivMessage( "You haven't spawned yet..", player );
else if ( !CheckLoc( text ) ) ePrivMessage( "Invalid Location..", player );
else
{
GotoLoc( player, text );
}
}
else if ( cmd == "level" )
{
if ( !text ) PrivMessage( "Syntax, - /c " + cmd + " <Nick/ID>", player );
else
{
local plr = GetPlayer( text );
if ( !plr ) PrivMessage( "Error - Invalid Player", player );
else if ( !status[ plr.ID ].IsReg ) PrivMessage( "The Player is not Registered..", player );
else PrivMessage( plr.Name + "'s Level:[ " + status[ plr.ID ].Level + " ]", player );
}
}
See yah!