Author Topic: VC:MP Patches ASI  (Read 21247 times)

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Offline Dany

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Re: VC:MP Patches ASI
« Reply #15 on: January 05, 2014, 01:43:22 pm »
Great!
A non-Dev care for us :D

Offline heekz.shadow

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Re: VC:MP Patches ASI
« Reply #16 on: January 05, 2014, 02:05:06 pm »
That's wrong.
I can say that both devs and testers ( and I can name maxorator, Stormeus, VRocker, Hanney, Castagna, Murdock, Zeke, me, etc.. ) have contributed directly to Public Beta #2 and #3 scripts and client&server.
Code: [Select]
[20:23] <habi> later only i heard that lu chatbox is customizable. On my first visit, it appeared ugly.
[20:23] <habi> May be that also be the reason why lu has no players

Offline heekz.shadow

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Re: VC:MP Patches ASI
« Reply #17 on: January 11, 2014, 05:04:11 am »
Bump!



Great news everybody! The module can now parse an INI file and customize your VC experience!
It can modify HUD position and even VC loading bar colour!

This is how the INI file looks
Code: [Select]
[settings]
showChatbox = 1
debugCommands = 1

[gamesettings]
barColourR = 0
barColourG = 0
barColourB = 255
loadingbarColourR = 255
loadingBarColourG = 0
loadingBarColourB = 255
radarX = 1125
radarY = 120
radarShape = 0
radardiscX = -1
radardiscY = 5000
timetextX = 30
timetextY = 420
healthandarmourY = 420
moneyX = -1
moneyY = 400
wantedlevelX = -1
wantedlevelY = 380
weaponiconX = -1
weaponiconY = -1

-1 means default, so the plugin won't change the game settings.

Also, the update fixes the chatbox, instead of detecting keypresses, it gets VCMP's chat linemode and will never display improperly again!

I was going to add more features before releasing, so what are your ideas ?

More pics:

« Last Edit: January 11, 2014, 01:14:44 pm by heekz.shadow »
Code: [Select]
[20:23] <habi> later only i heard that lu chatbox is customizable. On my first visit, it appeared ugly.
[20:23] <habi> May be that also be the reason why lu has no players

Offline Fuzzy168

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Re: VC:MP Patches ASI
« Reply #18 on: January 12, 2014, 10:10:55 am »
Awesome patch!
I'm beginning to feel like a Lag God, Lag God

Offline dynavolt71

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Re: VC:MP Patches ASI
« Reply #19 on: January 13, 2014, 04:53:46 am »
About custom radar, there are no border ?
[PAWNO]Fix Error " Failed to set data for "" " - http://forum.vicecitymultiplayer.com/index.php?topic=5743.0



:'(

Offline heekz.shadow

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Re: VC:MP Patches ASI
« Reply #20 on: January 13, 2014, 07:15:03 am »
It's customizable, still I don't have the address for X position so there's only X scale.





Customizable fonts!

Current commands: /setfont , /setfontsize (the commands are clientside)

Setting font to something unknown won't crash your game, instead it will default to arial.

Big thanks to Juppi who helped me debug one issue and fix another.
« Last Edit: January 13, 2014, 07:18:33 am by heekz.shadow »
Code: [Select]
[20:23] <habi> later only i heard that lu chatbox is customizable. On my first visit, it appeared ugly.
[20:23] <habi> May be that also be the reason why lu has no players

Offline sseebbyy

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Re: VC:MP Patches ASI
« Reply #21 on: January 13, 2014, 02:09:30 pm »
Cool dude ! I remember that I played in 0.4 with some fonts, like rage italic, impact, pricedown :D
I really want to test them in 0.3zR2.

You become more professional every day as I see. Good job !

Quote
Painful/Noob scripters acts like: I Am The Best Scripter Because I Announce My Releases With Big Font Size Without Giving Too Much Info' In The Hope They All Will Download And Check It. I Ignore Bad Replies, Replies That I Could Learn From, And Replies With So Much Text.



Offline MatheuS

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Re: VC:MP Patches ASI
« Reply #22 on: January 13, 2014, 04:04:43 pm »
Nice Job.

Offline dynavolt71

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Re: VC:MP Patches ASI
« Reply #23 on: January 14, 2014, 10:09:22 am »
Should Add FAQ (in first page) So user can easy find info :D
Btw Where Is INI Files ?
« Last Edit: January 14, 2014, 10:33:45 am by dynavolt71 »
[PAWNO]Fix Error " Failed to set data for "" " - http://forum.vicecitymultiplayer.com/index.php?topic=5743.0



:'(

Offline heekz.shadow

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Re: VC:MP Patches ASI
« Reply #24 on: January 14, 2014, 06:36:49 pm »
I will release it as soon as I clean up the code.

That means it's not released yet. You'll have to wait till I look out and get rid of any possible exploits or advantages one player could gain using my module.
Code: [Select]
[20:23] <habi> later only i heard that lu chatbox is customizable. On my first visit, it appeared ugly.
[20:23] <habi> May be that also be the reason why lu has no players

Offline heekz.shadow

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Re: VC:MP Patches ASI
« Reply #25 on: January 14, 2014, 11:54:14 pm »
Code: [Select]
[20:23] <habi> later only i heard that lu chatbox is customizable. On my first visit, it appeared ugly.
[20:23] <habi> May be that also be the reason why lu has no players

Offline heekz.shadow

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Re: VC:MP Patches ASI
« Reply #26 on: January 16, 2014, 06:27:30 pm »
Any suggestions :D ? I'd like to hear from you guys.
« Last Edit: January 17, 2014, 09:23:47 pm by heekz.shadow »
Code: [Select]
[20:23] <habi> later only i heard that lu chatbox is customizable. On my first visit, it appeared ugly.
[20:23] <habi> May be that also be the reason why lu has no players

Offline Machete

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Re: VC:MP Patches ASI
« Reply #27 on: January 16, 2014, 11:18:22 pm »
Nicks with spaces? :D







Offline stormeus

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Re: VC:MP Patches ASI
« Reply #28 on: January 17, 2014, 12:37:24 am »
Nicks with spaces? :D

This is dependent on the server, not the client. It also shouldn't happen because it screws up commands that rely on nicknames, and use spaces as separators. For example:

/ban Nickname [reason]
/ban Nickname with Spaces [reason]
Do not PM me for support.




Offline Machete

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Re: VC:MP Patches ASI
« Reply #29 on: January 18, 2014, 11:17:55 pm »
There's an error in square radar.
Markers of players that are out of radar range don't appear on the edge of the radar.
I.e. you're on Starfish Island, the player is in Vice Point. I see his marker on the sea area. Like it's a squared-radar ring.