Author Topic: Auto-Kick For Pings [ Snippet ]  (Read 3259 times)

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Offline mrockxkingbutt

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Auto-Kick For Pings [ Snippet ]
« on: March 13, 2014, 05:52:21 pm »
OnPlayerConnect

Quote
CheckPlayer(playerid);

OnPlayerDeath

Quote
CheckPlayer(playerid);

OnPlayerSpawn

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CheckPlayer(playerid);

[pawn]public CheckPlayer(playerid) {
if(GetPlayerPing(playerid) > 700) {
Kick(playerid);
SendClientMessage(playerid,COLOR_RED," Kicked For Pings Are Up Than 690m ");
}
return 1;
}[/pawn]

Thats All!
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i m a great script Editor

Rofl! lmao lol

Offline MatheuS

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Re: Auto-Kick For Pings [ Snippet ]
« Reply #1 on: March 13, 2014, 06:41:33 pm »
in my opinion putting only OnPlayerSpawn would be better

simple and good  :P

Offline rathore

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Re: Auto-Kick For Pings [ Snippet ]
« Reply #2 on: March 13, 2014, 11:21:06 pm »
Good



Offline sseebbyy

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Re: Auto-Kick For Pings [ Snippet ]
« Reply #3 on: March 17, 2014, 05:34:46 pm »
Why you added "[ Snippet ]" in the title, since you already posted in the Snippet Board ? :|



About the script:
When a player joins to the server, it will have an incredible big ping until it is refreshing.
So, if I'm not wrong, your script will kick every player.

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Painful/Noob scripters acts like: I Am The Best Scripter Because I Announce My Releases With Big Font Size Without Giving Too Much Info' In The Hope They All Will Download And Check It. I Ignore Bad Replies, Replies That I Could Learn From, And Replies With So Much Text.



Offline mrockxkingbutt

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Re: Auto-Kick For Pings [ Snippet ]
« Reply #4 on: March 17, 2014, 05:36:23 pm »
Why you added "[ Snippet ]" in the title, since you already posted in the Snippet Board ? :|



About the script:
When a player joins to the server, it will have an incredible big ping until it is refreshing.
So, if I'm not wrong, your script will kick every player.

i dont think so man!

if it happens .. we will can the use of i > maxplayers etc

and it will be added as timer!
My Servers Showroom!
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Quote from:  rohanaj60
i m a great script Editor

Rofl! lmao lol