Author Topic: [FUNCTION] ProxDetectorS  (Read 10726 times)

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Offline MatheuS

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[FUNCTION] ProxDetectorS
« on: March 18, 2014, 07:18:44 pm »
Code: [Select]
forward ProxDetectorS(Float:radi, playerid, targetid);
public ProxDetectorS(Float:radi, playerid, targetid)
{
    if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
//radi = 2.0; //Trigger Radius
GetPlayerPos(targetid, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return true;
}
}
return 0;
}

Eg.:

Using a command or a function

Code: [Select]
                        if (ProxDetectorS(8.0, playerid, plr))
       {
                            SendClientMessage(playerid, -1, "The player is near you!");
                       }
else
{
SendClientMessage(playerid, -1, "  The character is far from You!");
return true;
                }

That and an example, will not try to put it this way to be, and this is an example!

Any bug, post it here

Thank's

Offline dynavolt71

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Re: [FUNCTION] ProxDetectorS
« Reply #1 on: March 19, 2014, 12:50:08 pm »
What is prox ?
[PAWNO]Fix Error " Failed to set data for "" " - http://forum.vicecitymultiplayer.com/index.php?topic=5743.0



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Offline mrockxkingbutt

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Re: [FUNCTION] ProxDetectorS
« Reply #2 on: March 19, 2014, 02:32:08 pm »
Prox  = Distance!
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Offline NeskWriter

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Re: [FUNCTION] ProxDetectorS
« Reply #3 on: March 19, 2014, 05:08:52 pm »
What do you want it to do, Matt? Could you please describe your code?


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Offline MatheuS

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Re: [FUNCTION] ProxDetectorS
« Reply #4 on: March 19, 2014, 05:41:38 pm »
What do you want it to do, Matt? Could you please describe your code?

him and good for roleplay servers, eg set the distance between the thief and the policeman, depends on who will use, and how  ;)

Offline NeskWriter

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Re: [FUNCTION] ProxDetectorS
« Reply #5 on: March 20, 2014, 11:50:57 pm »
I still dont get it


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Offline mrockxkingbutt

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Re: [FUNCTION] ProxDetectorS
« Reply #6 on: March 21, 2014, 04:08:55 pm »
I still dont get it

Go Buy A New Brain First!
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Offline NeskWriter

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Re: [FUNCTION] ProxDetectorS
« Reply #7 on: March 21, 2014, 04:20:56 pm »
I still dont get it

Go Buy A New Brain First!

GTFO you 10 years old angry piece of crap. God damnit I have no words to express how fucking much stupid you are


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Offline NE.Restricted

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Re: [FUNCTION] ProxDetectorS
« Reply #8 on: March 21, 2014, 05:07:57 pm »
I still dont get it

Go Buy A New Brain First!

GTFO you 10 years old angry piece of crap. God damnit I have no words to express how fucking much stupid you are
Ill make some words for you:
Gothafagokin: Stupidity of the world
Garmingofgathagin: Stupidity of the universe
I am NE.CrystalBlue!!!
Quote
i cant able to understand

Offline mrockxkingbutt

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Re: [FUNCTION] ProxDetectorS
« Reply #9 on: March 21, 2014, 05:50:08 pm »
I still dont get it

Go Buy A New Brain First!

GTFO you 10 years old angry piece of crap. God damnit I have no words to express how fucking much stupid you are

I still dont get it

Go Buy A New Brain First!

GTFO you 10 years old angry piece of crap. God damnit I have no words to express how fucking much stupid you are
Ill make some words for you:
Gothafagokin: Stupidity of the world
Garmingofgathagin: Stupidity of the universe

@Nesk

can't even see the difference between 10 & 13 . how stupid is this crap .
Nasty SHit Of Pig!

NE.Restricted

Get The Fuck Out Of Here Swine!
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i m a great script Editor

Rofl! lmao lol

Offline stormeus

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Re: [FUNCTION] ProxDetectorS
« Reply #10 on: March 21, 2014, 06:33:14 pm »
Locked because no one can stay on topic.
Do not PM me for support.