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VCMP 0.3 multiple instances?
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ysc123:
VCMP 0.4 can start multiple game instances. How to do it in 0.3? :)
stormeus:
It requires some surprisingly deep game hooking which, while theoretically possible, would be difficult to implement as a separate DLL. I honestly wouldn't continue developing for 0.3; with 0.4 in release candidate phase, we're looking to phase out 0.3, starting by shutting down the masterlist upon release.
ysc123:
--- Quote from: stormeus on October 06, 2014, 11:57:04 pm ---It requires some surprisingly deep game hooking which, while theoretically possible, would be difficult to implement as a separate DLL. I honestly wouldn't continue developing for 0.3; with 0.4 in release candidate phase, we're looking to phase out 0.3, starting by shutting down the masterlist upon release.
--- End quote ---
But why it can in 0.4? Can you give me some technical support?
Mariu22S:
0.3 sucks
thijn:
Because 0.4 is awesome, and you should be using that instead of 0.3.
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