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Messages - [DGC]Doomer

#16
mIRC/pawn Scripting / Re: Jobs for VCMP
August 09, 2010, 08:24:23 PM
noone will give you these codes because its a hard work to code that ;)
try to make a code yourself and post it here so we can debug it!
#17
cool danke das wollt ich eigentlich
bald ist mein server soweit dass ich ihn zum open testing stelle

EDIT:
still need help!
how i can make a !radaroff command for fbs
#18
 is there a way to take weapons from player inventory away?
i need it for my rp server
#19
i am working at a roleplay server atm but now its closed testing when i fixed these bugs on my list
i will open the server ;P
#20
well i would use about 20 (as vendors etc. for my RP server :P)
#21
General Discussion / got a question...
August 08, 2010, 09:32:30 PM
can i use different car models in vcmp?
like a Toyota Supra model as Hotring racer ...
#22
from the command vcmp.setmarker
i tried using the vcmp.removemarker but it didnt worked
#23
Is there a way to delete placed markers in FBS?
i need to because i want to make a !callbackup system in my RP server
#24
.... lol`d
#25
could be possible ... since i saw that in SA-MP (San Andreas Multiplayer (for those who didnt knew))

sry for bad english (if there IS bad english , im german)
#26
mIRC/pawn Scripting / Re: need help for a script
January 15, 2010, 03:33:36 PM
ah ok
#27
mIRC/pawn Scripting / Re: need help for a script
January 15, 2010, 03:23:31 PM
which dot? the one of other players or what?
#28
mIRC/pawn Scripting / Re: need help for a script
January 15, 2010, 03:09:30 PM
as a marker or what?
#29
mIRC/pawn Scripting / Re: need help for a script
January 15, 2010, 02:55:49 PM
should i use it like this

vcmp.setplayermarker $1 1 %x %y %z  ?
#30
mIRC/pawn Scripting / Re: need help for a script
January 15, 2010, 02:21:06 PM
and only one question left:

whats this?:

alias vcmp.setplayermarker !return $dll( " $+ $scriptdirvcmp.dll $+ ", SetPlayerMarker, $1- )