can any one tell me reset weapons an giveplayer wepon auto when we join !lms just like gups in !fight
like this
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 26, 700);
this is for gups but i want this for FBs.mirc
to add wep: 18 Python,21 stubby,25 MP5
vcmp.setweapon $1 $2 18 500
vcmp.setweapon $1 $2 21 500
vcmp.setweapon $1 $2 25 500
to remove all weapon from player:
it will remove all weapons.
vcmp.setweapon $1 $2 0 0
exactly what Devian said, just use some vars to define the player id
eg:
var %id = $2
and use the vcmp.setweapon first before setting the weapons, as it will disarm all the current weps that the plr holds :)
thnx kill3R and devian but when i do !lms it says join in 20sec but after 20 sec player still can join why and
they dont join same time when i do !join 5 times then i can join and when i join lms i get freeze but not others players which already players in lms
sorry for bad English see this pic
(http://img836.imageshack.us/img836/5480/vcmp015.jpg)
i put the setwep but weapon cant get reseted with stubby i still have m60 and ing
i think i need first reset my weapons then setweapon
Quoteelseif ($3 == lms) {
if (%lms == on) vcmp.say $1 ** LastManStanding already in progress!
else {
set %lms on
timer 1 1 vcmp.say $1 ** LastManStanding has started! Type !join within 20 seconds.
timer 1 20 set %lms off
}
}
elseif ($3 == join) {
if (%lms == on) vcmp.say $1 ** $vcmp.name($1, $2) has joined LastManStanding!
else {
vcmp.setlocation $1 $2 -754.187866 -1602.638916 23.734970
vcmp.setarmour $1 $vcmp.name($1, $2) 0
vcmp.sethealth $1 $vcmp.name($1, $2) 100
vcmp.setweapon $1 $vcmp.name($1, $2) 21 500
vcmp.msg $1 $2 Taking you to LastManStanding. Enjoy!
timer 1 1 vcmp.setcontrols $1 $vcmp.name($1, $2) 0
timer 1 2 vcmp.say $1 LastManStanding starting in:
timer 1 5 vcmp.say $1 ---- 1 ----
timer 1 6 vcmp.say $1 ---- 2 ----
timer 1 7 vcmp.say $1 ---- 3 ----
timer 1 8 vcmp.say $1 ---- GO! ----
timer 1 8 vcmp.setcontrols $1 $vcmp.name($1, $2) 1
}
else {
if (%lms == off) {
vcmp.say $1 ** LastManStanding is not active!
}
}
hmm try this
elseif ($3 == lms) {
if (%lms == on) vcmp.say $1 ** LastManStanding already in progress!
else {
set %lms on
vcmp.say $1 ** LastManStanding has started! Type !join within 20 seconds.
.timer 1 20 set %lms off
}
}
elseif ($3 == join) {
var %id = $2
if (%lms == off) vcmp.say 1 ** $vcmp.name($1, %id) LastManStanding is not active!
else {
vcmp.say $1 ** $vcmp.name($1, %id) has joined LastManStanding!
vcmp.setlocation $1 %id -754.187866 -1602.638916 23.734970
vcmp.setarmour $1 %id 0
vcmp.sethealth $1 %id 100
vcmp.setweapon $1 %id 0 0
vcmp.setweapon $1 %id 21 500
vcmp.msg $1 %id Taking you to LastManStanding. Enjoy!
timer 1 1 vcmp.setcontrols $1 %id 0
timer 1 2 vcmp.say $1 LastManStanding starting in:
timer 1 5 vcmp.say $1 ---- 1 ----
timer 1 6 vcmp.say $1 ---- 2 ----
timer 1 7 vcmp.say $1 ---- 3 ----
timer 1 8 vcmp.say $1 ---- GO! ----
timer 1 8 vcmp.setcontrols $1 %id 1
}
}
thanks Kill3R
thnx kill3R can we ad cash when anyone wins lms