Can Someone post !engine on/off cmd
Heres the code:
Quoteelseif (engineoff == $3) && ($2 < 100) {
WSV.cmdlevelcheck $1-
if ($WSV.getname($2) == $WSV.carowners($4)) || ($WSV.getname($2) isin $WSV.sharecarowners($4)) WSV.setvehicleengine $4 0
if ($WSV.getname($2) == $WSV.carowners($4)) || ($WSV.getname($2) isin $WSV.sharecarowners($4)) WSV.msg $2 Vehicle $chr(91) $WSV.vehiclename($4) $chr(93) engine turned off
else WSV.msg $2 This is not your vehicle!
}
elseif (engineon == $3) && ($2 < 100) {
WSV.cmdlevelcheck $1-
if ($WSV.getname($2) == $WSV.carowners($4)) || ($WSV.getname($2) isin $WSV.sharecarowners($4)) WSV.setvehicleengine $4 2
if ($WSV.getname($2) == $WSV.carowners($4)) || ($WSV.getname($2) isin $WSV.sharecarowners($4)) WSV.msg $2 Vehicle $chr(91) $WSV.vehiclename($4) $chr(93) engine turned on
else WSV.msg $2 This is not your vehicle!
}
But vcmp 0.3z does not support the engineon function correctly. Anyway you can turn it on again, by entering the vehicle.
this aint working man it says this is not ur vehicle :( as i own that vehicle! so can u make without owning stuff i mean any new person who type !engineoff and on will work if he dont own the car
plz place it at right place so that ur brackets will close properly by other command ......... ;)
Cya
Punjabi_goli
plz can u make without checking if he owns the car
Done:
Quoteelseif (engineoff == $3) && ($2 < 100) {
WSV.cmdlevelcheck $1-
WSV.setvehicleengine $4 0
$WSV.vehiclename($4) $chr(93) engine turned off
}
elseif (engineon == $3) && ($2 < 100) {
WSV.cmdlevelcheck $1-
WSV.setvehicleengine $4 2
$WSV.vehiclename($4) $chr(93) engine turned on
}
THANK you its working
But i saw in a server that when u type !engineon the player itself getout from car and get in in about 1 second!
That is a really useless stuff
Its a bug ..... :o
and alias for engineon not alias -.-!
[quote author=[XT]ariel[X] link=topic=829.msg10134#msg10134 date=1255044040]
and alias for engineon not alias -.-!
[/quote]
??? ??? What ??? ???
I guess ariel wants to see alias <something> { blah }
the scripts engineon and engineoff using alias not?
It's not using any other aliases then the default aliases in WSV I think. (Not sure though)