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Messages - tato

#121
mIRC/pawn Scripting / Re: Icons Markers :D
March 28, 2011, 12:14:00 AM
 :o ??? ??? ??? ??? ???
#122
ShowRoom (pawn) / Re: Speedometer by Madara
March 27, 2011, 06:10:49 PM
can u make a filterscript PLZZZ
#123
what are u talking about ?
#125
mIRC/pawn Scripting / Icons Markers :D
March 27, 2011, 05:38:47 PM
i have all the id of the markers  ;D ;D
http://wiki.gtagaming.com/Icon_References
guys i hope you like it ...

you can use this command in your server

/set 16 [iconID] [pos.X] [pos.Y] [pos.Z]

but first you need to log in with the rcon pass ok...

here is a example

/set 16 13 492.27136230 -79.92391967 11.48377132

if you just put

/set 16 it will crash

and if you just put

/set 16 [iconID] it will appear on golf field ok :D hope you like it  ;D
#126
ShowRoom (pawn) / Re: Location code for pawn
March 27, 2011, 05:17:15 PM
Quote from: yazeen on March 27, 2011, 01:19:45 PM
please Re-upload linnk its not working  :(:(
YEAH PLZ
#127
ShowRoom (pawn) / Re: Kick to Invalid Nick by Madara
March 27, 2011, 05:16:48 PM
Quote from: yazeen on March 27, 2011, 04:20:31 AM
You Are a Pro scripter Best Of Luck In studing english! ;D
8) 8)
#128
ShowRoom (pawn) / Re: Some useful script
March 27, 2011, 05:15:30 PM
Quote from: yazeen on March 27, 2011, 01:12:29 PM
Those Who are Not  Using Gups can use this Add this on Top:

new Call[MAX_PLAYERS];
new Caller[MAX_PLAYERS];


and change the lines like this

else if (strcmp(cmd, "call", true) == 0) {
new plr;
tmp = strtok(cmdtext,idx);
plr = FindPlayerIDFromString(tmp);
if(PlayerInfo[playerid][Logged] != 1) SendClientMessage(playerid,COLOR_GREEN,"Please login first");
else if(Call[playerid], != 100) SendClientMessage(playerid,COLOR_GREEN,"You are already in a call");
else if(!strlen(tmp)) SendClientMessage(playerid,COLOR_GREEN,"Use /c call <Nick/ID>");
else if(plr == INACTIVE_PLAYER_ID) SendClientMessage(playerid,COLOR_GREEN,"Unknown player");
else if(Call[plr], != 100) SendClientMessage(playerid,COLOR_GREEN,"You hear a busy tone");
else {
new szMsg[256];
format(szMsg,sizeof(szMsg),"Calling %s",gPlayers[plr]);
SendClientMessage(playerid,COLOR_GREEN,szMsg);
format(szMsg,sizeof(szMsg),"Incoming call from %s, use /c accept and /c decline",gPlayers[playerid]);
SendClientMessage(plr,COLOR_GREEN,szMsg);
Caller[playerid] = playerid;
}
return 1;
}
else if (strcmp(cmd, "accept", true) == 0) {
if(Caller[playerid] == 100) SendClientMessage(playerid,COLOR_GREEN,"No one has called you");
else {
SendClientMessage(playerid,COLOR_GREEN,"You have accepted a call, use /c c <text> to talk");
SendClientMessage(Caller[playerid],COLOR_GREEN,"Your call has been accepted, use /c c <text> to talk");
Call[playerid],= Caller[playerid],
[playerid][caller]][call] = playerid;
Caller[playerid], = 100;
}
}
else if (strcmp(cmd, "decline", true) == 0) {
if(Caller[playerid], == 100) SendClientMessage(playerid,COLOR_GREEN,"No one has called you");
else {
SendClientMessage(playerid,COLOR_GREEN,"You have denied your call");
SendClientMessage(Caller[playerid],COLOR_GREEN,"Your call has been denied");
Caller[playerid], = 100;
}
}
else if (strcmp(cmd, "c", true) == 0) {
new szMsg[256];
tmp = strtok(cmdtext, idx);
if (Call[playerid] == 100) SendClientMessage(playerid, COLOR_GREEN, "You are not in a call");
else if (!strlen(tmp)) SendClientMessage(playerid, COLOR_GREEN, "/c c <text>");
else {
format(szMsg, sizeof(szMsg), "[Phone][%s]: %s", gPlayers[playerid], cmdtext);
SendClientMessage(Call[playerid],COLOR_GREEN,szMsg);
SendClientMessage(playerid,COLOR_GREEN,szMsg);
}
return 1;
}
else if (strcmp(cmd, "hangup", true) == 0) {
if(Call[playerid]== 100) SendClientMessage(playerid,COLOR_GREEN,"You are not in a call");
else {
SendClientMessage(playerid,COLOR_GREEN,"You hangup the phone");
SendClientMessage(Call[playerid],COLOR_GREEN,"Phone call ended");
playerid[call]][call] = 100;
Call[playerid] = 100;
}
}


Hope it Helps!
i 'll try thanks ;D
#129
mIRC/pawn Scripting / Re: Pawn Compiler
March 27, 2011, 05:14:20 PM
 ;D
#130
mIRC/pawn Scripting / Re: Anti-Speed hack
March 27, 2011, 05:14:01 PM
it's kind of hard
#131
mIRC/pawn Scripting / Re: HELP NEEDED GUYS!!!
March 27, 2011, 05:13:42 PM
ok  ;D
#132
mIRC/pawn Scripting / Re: Prop Spawn
March 27, 2011, 05:13:12 PM
i will try......
#133
mIRC/pawn Scripting / Re: Skin Bugg!!
March 27, 2011, 05:12:54 PM
i know what problem are u laking about ...i don't really remember the way out of this problem but i will try to remember
yes i find the solution for this problem
yazeen i told u i have the solution plz contact me!!!
#134
mIRC/pawn Scripting / Re: Anti-Speed hack
March 27, 2011, 08:54:07 AM
Quote from: BIG[H] on March 27, 2011, 08:45:20 AM
Script How to Fail a Hacker O_o

Quote
Public SetSpeed()
{
SetGameSpeed(100);
}

and put this on gamemodeinit
Quote
Public OnGameModeInit
{
SetTimer("SetSpeed",200,1);
}
XD that's true!!!
#135
ShowRoom (pawn) / Re: Some useful script
March 27, 2011, 08:33:37 AM
and what's wrong with the speedometer