Vice City Multiplayer
VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: aledark24 on April 18, 2013, 01:51:48 am
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i have this stupid question...
is possible.make a command for use the command of console
/settimerate
or
/setweather
or another question
is possible activate the /settimerate in ongamemodeinit????
i think not is possible...
but... still have a question
SORRY FOR MY BAD ENGLISH,
BUT YOU NOT TALK SPANISH ;D
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this is not stupid you can make news recon console cmds by modifying the vcmp.syr
you can also change cmds
if you have a programa dos editor or DOS
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I think this isn't possible ATM. Need some professional input though.
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but... still have a question
SORRY FOR MY BAD ENGLISH,
BUT YOU NOT TALK SPANISH ;D
It Is question ?
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standard means this is not possible in the current version 0.3z R2 (Pawn Server)
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So In SQ It is possible ? :o
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So In SQ It is possible ? :o
Yes
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but... still have a question
SORRY FOR MY BAD ENGLISH,
BUT YOU NOT TALK SPANISH ;D
It Is question ?
nop.... i mean the question is stupid...
but still have the stupid question in my head
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lolwut
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but... still have a question
SORRY FOR MY BAD ENGLISH,
BUT YOU NOT TALK SPANISH ;D
It Is question ?
nop.... i mean the question is stupid...
but still have the stupid question in my head
:o ;D
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nop.... i mean the question is stupid...
but still have the stupid question in my head
/me Makes a Facepalm...
and if you mean to change those things as your server currently running then its Pawn VCMP
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well let me tell you that anything is possible in the world pawno scripting what happens is that it is a bit complex I mean to create a series of specific example ongameinit fuciones put SetWorldTime () clear to create a data stream I'm almost finished thanks. .
(http://www.game-state.eu/190.9.33.229:9632/FFFFFF/FFFFFF/n-560x95.png) (http://www.game-state.eu/190.9.33.229:9632/)
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put SetWorldTime () clear to create a data stream
- SetWorldTime doesn't work, it's bugged
- How would you use it to make a data stream?
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put SetWorldTime () clear to create a data stream
- SetWorldTime doesn't work, it's bugged
O_o it work for me
[pawn]
new ServerSyncTimeTimer;
public OnGameModeInit()
{
ServerSyncTimeTimer = SetTimer("SyncTime", 1000, 1); // 1 sek
return 1;
}
[/pawn]
[pawn]
forward SyncTime();
public SyncTime()
{
new hour, minuite, second;
gettime(hour, minuite, second);
SetWorldTime(hour);
return 1;
}
[/pawn]
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put SetWorldTime () clear to create a data stream
- SetWorldTime doesn't work, it's bugged
Good Man ;D
O_o it work for me
[pawn]
new ServerSyncTimeTimer;
public OnGameModeInit()
{
ServerSyncTimeTimer = SetTimer("SyncTime", 1000, 1); // 1 sek
return 1;
}
[/pawn]
[pawn]
forward SyncTime();
public SyncTime()
{
new hour, minuite, second;
gettime(hour, minuite, second);
SetWorldTime(hour);
return 1;
}
[/pawn]
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put SetWorldTime () clear to create a data stream
- SetWorldTime doesn't work, it's bugged
O_o it work for me
[pawn]
new ServerSyncTimeTimer;
public OnGameModeInit()
{
ServerSyncTimeTimer = SetTimer("SyncTime", 1000, 1); // 1 sek
return 1;
}
[/pawn]
[pawn]
forward SyncTime();
public SyncTime()
{
new hour, minuite, second;
gettime(hour, minuite, second);
SetWorldTime(hour);
return 1;
}
[/pawn]
2 warnings
and only give the hour of my pc but the clock not move...
i need /settimerate but automatic....
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Aledark why you made two topics? and post to win???
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Aledark why you made two topics? and post to win???
is the stupid internet of my cellphone give me error posting and i put 2 times and post twice....
problem?
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Aledark why you made two topics? and post to win???
is the stupid internet of my cellphone give me error posting and i put 2 times and post twice....
problem?
are asked why you put two post ...