Vice City Multiplayer

VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: RasikhQadeer on December 31, 2011, 04:50:41 pm

Title: I need one more help!
Post by: RasikhQadeer on December 31, 2011, 04:50:41 pm
Can Someone Tell Me Where Can i get the pickup type for pawn? example:-
AddStaticPickup(365, type, X, Y, Z );

I Have Cor-ordinates Pickup Id but don't now where to find the types!

(http://i43.tinypic.com/4q2y2q.png)
Title: Re: I need one more help!
Post by: Fuzzy168 on January 01, 2012, 01:44:58 pm
http://thijn.vrocker-hosting.co.uk/VCWiki/index.php/ModelIDs (http://thijn.vrocker-hosting.co.uk/VCWiki/index.php/ModelIDs)
Title: Re: I need one more help!
Post by: RasikhQadeer on January 02, 2012, 03:58:26 pm
fuzzy read carefully then post something i said i need the types not the id's i already know that page WFT

(http://i43.tinypic.com/4q2y2q.png)
Title: Re: I need one more help!
Post by: Fuzzy168 on January 02, 2012, 04:40:40 pm
thats what i mean.. The type is model id....
Title: Re: I need one more help!
Post by: RasikhQadeer on January 03, 2012, 04:39:50 pm
WFT fuzzy type means the type it means that it has special types of id like there will be an id for the pickup type EXAMPLE!!! (i dont know what are the ids this is example) = id is that when player taes picup it respawns after sometime and id 2 is a type like that pickup will spawn for the player after his death and soo on like other types GOT THAT (OW MY HANDS TYPING!  :-\)
Title: Re: I need one more help!
Post by: sseebbyy on January 03, 2012, 04:55:48 pm
Can Someone Tell Me Where Can i get the pickup type for pawn? example:-
AddStaticPickup(365, type, X, Y, Z );

I Have Cor-ordinates Pickup Id but don't now where to find the types!

(http://i43.tinypic.com/4q2y2q.png)

Look ...

AddStaticPickup(pickupid,type,X,Y,Z);

pickupid = just a number... you can start with 1

=> AddStaticPickup(1,type,X,Y,Z);

type = pickup model . You can find here (http://thijn.vrocker-hosting.co.uk/VCWiki/index.php/ModelIDs) a list with some models .

=> AddStaticPickup(1,382,X,Y,Z);

X,Y,Z = Coordonates
Title: Re: I need one more help!
Post by: Fuzzy168 on January 03, 2012, 04:56:24 pm
WTF are you talking about.. Lemme Explain This IN CLEAR ENGLISH!!!

[pawn]AddStaticPickup(id,type,Float:X,Float:Y,Float:Z);[/pawn]
This is the format of AddStaticPickup Function!

Arguments

id = Id is the identity number of the pickup! In the default script, sp was set to '0'. The increment increases sp and makes it '1'. You can put 1 or 2 or 3 and so on!!.

type = Type is the MODEL ID of the PICKUP!!! Don't believe me? Check for your self!! This is the script from the default!
[pawn]   AddStaticPickup(id, type, Float:x, Float:y, Float:z, ammo, respawnseconds);

   -for cash pickups use type 501
   -use -1 for respawnseconds to select default respawn 4 minutes
      *   may ditch the manual id arg and have it auto id instead   *

*/  new sp=0;
    AddStaticPickup(sp++,366,323.4258,-278.1154,35.4035);//   third rail conssite health
    AddStaticPickup(sp++,289,312.0720,-237.6959,38.3752);// m60
    AddStaticPickup(sp++,280,313.0720,-236.6959,38.3752);//   m4
    AddStaticPickup(sp++,289,314.0720,-235.6959,38.3752);// m60
    AddStaticPickup(sp++,280,315.0720,-234.6959,38.3752);// m4
    AddStaticPickup(sp++,368,266.4264,-249.8750,36.1315);//   conssite armour
    AddStaticPickup(sp++,366,373.7430,-255.7513,46.0797);//   conssite health
    AddStaticPickup(sp++,368,341.0047,-230.0483,38.3752);//   conssite armour
   AddStaticPickup(sp++,272,341.0047,-230.0483,38.3752);// conSitetopbeamspot2 molotov
   AddStaticPickup(sp++,288,311.0720,-238.6959,38.3752);// consSitetopbeamspot1 flamethrower
   AddStaticPickup(sp++,289,310.9177,-247.0352,38.3752);//conssitetowertop4 m60
   AddStaticPickup(sp++,279,341.0943,-247.0340,38.3752);//conssiteToprailX stubby
   AddStaticPickup(sp++,269,291.3840,-238.8288,29.0104);//conssitelowertopbeamfront chainsaw
//   AddStaticPickup(sp++,258,333.570099,-230.904694,29.646601,1,4);// cellphone
//   AddStaticPickup(sp++,501,335.570099,-230.904694,29.646601,10,4);// $10 cash every 4 seconds
//   AddStaticPickup(sp++,501,335.570099,-230.904694,31.646601,20,8);// $20 cash every 8 seconds
   AddStaticPickup(sp++,285,335.570099,-240.904694,30.0);// $nip3r
   AddStaticPickup(sp++,286,335.570099,-245.904694,30.0);// laser $nip3r
   AddStaticPickup(sp++,287,335.570099,-250.904694,30.0);// rocket
   AddStaticPickup(sp++,366,-113.2,-975.7,10.4);
   AddStaticPickup(sp++,366,-225.1,-1158.1,9.1);
   AddStaticPickup(sp++,366,456.2,-471.4,16.6);
   AddStaticPickup(sp++,366,377.4,467.7,11.6);
   AddStaticPickup(sp++,366,469.6,697.4,11.7);
   AddStaticPickup(sp++,366,385.3,1210.9,19.4);
   AddStaticPickup(sp++,366,384.3,756.6,11.7);
   AddStaticPickup(sp++,366,10.7,1099.0,16.6);
   AddStaticPickup(sp++,366,85.3,402.7,19.8);
   AddStaticPickup(sp++,366,-711.7,-501.7,11.3);
   AddStaticPickup(sp++,366,-404,-588.0,11.6);
   AddStaticPickup(sp++,366,-406.2503,-566.4947,19.5804);
   AddStaticPickup(sp++,366,-478.1,438.5,16.1);
   AddStaticPickup(sp++,366,-67,1263.3,25.1);
   AddStaticPickup(sp++,366,-821.8,1144.8,26.1);
   AddStaticPickup(sp++,366,-1139.4,55.4,11.2);
   AddStaticPickup(sp++,366,-1290.9,91.9,26.9);
   AddStaticPickup(sp++,366,-885.4,-483.4,13.1);
   AddStaticPickup(sp++,366,-925.1,-638.3,16.0);
   AddStaticPickup(sp++,366,-692.4,-1283.8,11.1);
   AddStaticPickup(sp++,366,-655.1,-1506.3,8.1);
   AddStaticPickup(sp++,366,-1399.4,-865.9,20.9);
   AddStaticPickup(sp++,366,-822.6,1137.3,12.4);
   AddStaticPickup(sp++,366,851.4,-78.8,11.5);
   AddStaticPickup(sp++,366,834.2,740.6,11.3);
   AddStaticPickup(sp++,288,-990.6908,263.9287,8.8123);//printunderground flamethrower
   AddStaticPickup(sp++,278,-988.6908,263.9287,8.8123);//printunderground stubby
   AddStaticPickup(sp++,280,-986.6908,263.9287,8.8123);//printunderground m4
   AddStaticPickup(sp++,368,-1034.1990,41.1718,11.3544);// nearpizzagrave armour
   AddStaticPickup(sp++,368,-1472.9331,-866.6178,20.8979);// airportarmour
   AddStaticPickup(sp++,368,-855.5118,-631.2861,11.3756);//24-7armor
   AddStaticPickup(sp++,368,407.7466,-483.1101,12.3432);//copshoparmor
   AddStaticPickup(sp++,289,466.8858,42.1850,33.0713); //maliroof1spawn1 m60
   AddStaticPickup(sp++,278,519.8986,-120.6429,37.9095);// maliroof2pickup2 stubby[/pawn]

Now WHAT have you got to say NOW????
Title: Re: I need one more help!
Post by: RasikhQadeer on January 04, 2012, 03:44:40 pm
One word to say JUST CHEC THIS FUCK OUT! == http://wiki.sa-mp.com/wiki/PickupTypes

THATS CALLED TYPES ITS FOR SAMP BUT I WANT FOR VCMP!
Title: Re: I need one more help!
Post by: Fuzzy168 on January 05, 2012, 05:09:41 am
Its up to you what you think.. ID is the argument that allows the server to identify which Pickup. Type is the model id.. Why don't you go test it yourself. But don't come back here crying.  >:( >:( >:( >:(
Title: Re: I need one more help!
Post by: Leeter on January 05, 2012, 05:18:58 am


Rasikh, the problem is that VCMP scripting is not advanced like SAMP.. there are not pickup types like SAMP, just the pickup id, model id, and the pos. no way you can put a pickup type unless you script it..
Title: Re: I need one more help!
Post by: DilsonTB on January 05, 2012, 02:16:51 pm
Correct!!      ;D
Title: Re: I need one more help!
Post by: RasikhQadeer on January 05, 2012, 03:24:28 pm
Leeter LOVE YOU! :)

now thats called a real brother/Friend !
Title: Re: I need one more help!
Post by: Morphine on January 05, 2012, 05:19:00 pm
And you're a really ungrateful little -profanity removed-. Fuzzy was doing his best to try and help you and it is your own stupid blind ass that could not read well how shit's done in VC-MP. I'll quote again:

Quote
Look ...

AddStaticPickup(pickupid,type,X,Y,Z);

pickupid = just a number... you can start with 1

=> AddStaticPickup(1,type,X,Y,Z);

type = pickup model . You can find here a list with some models .

=> AddStaticPickup(1,382,X,Y,Z);

X,Y,Z = Coordonates

Pickup ID represents the number of the ID. i.e. Learn how to count (1,2,3,4,5,6,7,8,9,10 {like a list}) while TYPE represents the MODEL ID.
Title: Re: I need one more help!
Post by: Leeter on January 05, 2012, 07:47:28 pm
And you're a really ungrateful little -profanity removed-. Fuzzy was doing his best to try and help you and it is your own stupid blind ass that could not read well how shit's done in VC-MP. I'll quote again:

Quote
Look ...

AddStaticPickup(pickupid,type,X,Y,Z);

pickupid = just a number... you can start with 1

=> AddStaticPickup(1,type,X,Y,Z);

type = pickup model . You can find here a list with some models .

=> AddStaticPickup(1,382,X,Y,Z);

X,Y,Z = Coordonates

Pickup ID represents the number of the ID. i.e. Learn how to count (1,2,3,4,5,6,7,8,9,10 {like a list}) while TYPE represents the MODEL ID.
ups, that's true, but he didnt understood what rasikh wanted to do.. but every help should be appreciated..
Title: Re: I need one more help!
Post by: Fuzzy168 on January 06, 2012, 05:42:06 am
nah.. I understand what Rasikh is trying to do. Which is adding pickups. He want to know what is TYPE, so I posted this,
http://thijn.vrocker-hosting.co.uk/VCWiki/index.php/ModelIDs (http://thijn.vrocker-hosting.co.uk/VCWiki/index.php/ModelIDs)
.. But he just don't understand. The problem was solved from my reply but he just don't want to listen.
Title: Re: I need one more help!
Post by: stormeus on January 06, 2012, 02:14:15 pm
What he wants is to script the pickups to do certain things.
Quote
id is that when player taes picup it respawns after sometime and id 2 is a type like that pickup will spawn for the player after his death and soo on like other types

However, because he's such an ungrateful little sh*t, I'm not willing to help.
Title: Re: I need one more help!
Post by: RasikhQadeer on January 06, 2012, 02:37:05 pm
why dont ur fucking minds take this thing that this 1 2 3 fuckness is not working i tried it !
Title: Re: I need one more help!
Post by: stormeus on January 06, 2012, 10:57:35 pm
this 1 2 3 fuckness is not working i tried it !

Maybe if you took the time to learn and ask questions respectfully instead of being the egotacular ass you're being right now, you'd get somewhere. Some humility would do you some good.
Title: Re: I need one more help!
Post by: Morphine on January 07, 2012, 01:33:44 am
Tell you what, I'll code it and send it right through your 11 year old fat ass.
Title: Re: I need one more help!
Post by: RasikhQadeer on January 07, 2012, 07:19:16 am
all of you having bumpy assho are fu*** around here and giving sh*** suggestions better i go to another guy!
Title: Re: I need one more help!
Post by: heekz.shadow on January 07, 2012, 05:34:22 pm
Err.. Fuzzy did his best to help you, you failed to understand...
But, Rakishq is right








































NOT!



I hope everything is solved, if not, leave a comment.

TIP : Learn to ask
TIP2 : Learn to understand ( lol )
TIP3 : Learn to respect others