Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - VS

Pages: [1] 2 3
1
General Discussion / Information
« on: January 25, 2014, 01:55:47 pm »
Lmfao i have finally cracked the code i will upload a link to my .exe customized file tomorrow and i just want to post this to see what you all are gonna say before i upload it. I want questions, i want haters, and people that want to really know how i did it.

2
General Discussion / Fairwell to VCMP
« on: March 16, 2013, 09:38:57 pm »
when vcmp gets a crasher blocking system i will be back for now if you need me my is

xDrifting on samp

3
mIRC/pawn Scripting / Re: Nesk became a zombie. Take this.
« on: March 16, 2013, 09:35:39 pm »
I agree with "young people should learn programming".. Nice script btw..

how old are you
I'm currently 15 but I learned scripting when I was 13.

my question to you is young people?

4
mIRC/pawn Scripting / Re: Nesk became a zombie. Take this.
« on: March 15, 2013, 08:35:12 am »
I agree with "young people should learn programming".. Nice script btw..

how old are you

5
General Discussion / Re: i need help
« on: March 09, 2013, 05:15:38 pm »
So do you mean that if someone registers at your server, they get automatically registered (with the same nickname at the server) at the website? I am sure its possible. but with a different concept just like the LW's server. Using the PAC system.

what is [ PAC system ]

6
General Discussion / Re: i need help
« on: March 09, 2013, 04:28:39 am »
LOLOLOLOLOL
 :o
goto your folder of vcmp and edit server.cfg
init write your servername near hostname VS Socitey ReGiStEr At Us At website

can you speak English.. because i didn't understand any of that

let me be more clear

" Do you know how to make it where if some one registers on the server they auto register for your site "

7
General Discussion / i need help
« on: March 08, 2013, 10:41:03 pm »
How do i make it where my server [ register and my website register are the same ]

8
ShowRoom (pawn) / Re: My DeathMatch from 0, now in english!
« on: March 01, 2013, 07:01:14 pm »
na im using my own server script i was checkin your thing out

9
ShowRoom (pawn) / Re: My DeathMatch from 0, now in english!
« on: March 01, 2013, 02:30:26 pm »
This file doesn't exist, or has been removed.

10
Snippet Showroom / Re: [Snippet] VIP system
« on: February 28, 2013, 08:04:24 am »
nice doom this good you think you can do this for SQ

11
ShowRoom (pawn) / Re: [R2x] Crime City Server Official By Me
« on: February 17, 2013, 08:43:09 am »
this looks like gups and i only took a glance at it

12
Videos and Screenshots / Re: Air-City Server [Vehicle a.1] test
« on: February 17, 2013, 07:15:37 am »
wtf is this code. no buged car spawning?

13
ShowRoom (pawn) / Re: GUPS 1.16
« on: February 16, 2013, 02:56:21 pm »
does this script has the vehicle names in it?

14
General Discussion / Re: here are some keys and hints
« on: February 06, 2013, 10:17:19 am »
ok i apologize i was hella sleepy wen i said that because i had been studying this raknet thing for 2 days str8
 

15
General Discussion / Re: here are some keys and hints
« on: February 06, 2013, 01:42:38 am »
I'm not implying that it's not possible for someone else to create another Vice City multiplayer mod, but the original post in this thread claims that simply downloading Visual Studio 2005 will give you the "keys" to making a multiplayer, which is far from the case: you would need to know C++, know how to use RakNet or some other networking library, know how to reverse engineer Vice City, and know how to test and deploy such a mod. Hence, this thread is still useless.

If you ever learn to script and stop testing shit we will be waiting
I know how to script. Please check my post history.

Quote
what a smart person he tests but can't create his own thats why he is always mad
Please note that I was recruited into the beta team because I understand C++. Try not to make false claims without evidence to back it up. I'm not mad, per se, but the original post in this thread that you made is a monstrosity, showing no knowledge of what it takes to make a multiplayer game, but instead suggesting that using Visual Studio to compile an incompatible and broken copy of an obsolete source copy of VC:MP is what it takes. That's wrong, pure and simple.

I'm tired of waiting for 0.4, I realized that developers no longer care what happens to VC-MP community, I'm tired of all the excuses and posts Tipo "just wait," we've been waiting for years ... the first to develop a 0.4 it was mentioned in 2007, if I'm not mistaken ....
I don't control the development of 0.4 because I am not a developer myself, and personally, I'm not pleased with the sudden halt in development with no other developers to fall back on, mainly because they all abandoned ship years ago and there's no one else competent enough to take on managing and developing a project as large as VC:MP is. However, I still take solace in the fact that I have the privilege of getting to test and write modules for (yes, beta testers actually do work) 0.4. Again, all I can really do is wait for maxorator to return and test some more.

Quote
i can reconstructing all func from 0.3z R2 in 0.1 for my Vice City Life Server and more other fucn....

little screens of my work in here http://forum.vicecitymultiplayer.com/index.php?topic=5334.0
Good on you, it's nice to see people taking an interest in stuff like this, but please note that advertising third-party multiplayer clients is not allowed. You're in a bit of a grey area now, but actively promoting another client will cause your posts to be removed. That's just how it is.

here is some more help for people who are creating a server or client http://classes.cs.kent.edu/gpg/trac/browser/trunk/RakNet
This isn't help. This is not documentation and this is not a tutorial. This is the source code for RakNet. If you want a completely honest statement out of me, I'm trying to give you the benefit of the doubt, but when you say that downloading Visual Studio = instant VC:MP multiplayer and that the source code for RakNet, without documentation, is helpful, it comes across as incompetent and ignorant.



On that note, as long as this thread is still alive, please keep the discussion civilized.

i said "hint" Visual studio 2005 or any other bulid from there i figured it out" and then i came back and said try using "try using Visual Studio 2010" also "add the RakNet includes" so i do not understand what i did wrong

its wired every time some one talks about something and it has to do with a new client or server on here or on the other forums its the same people that get butty tickled every time

Storm guy
Fuzzy#
Heeks,Haze - or something like that

you guy don't know how to script "[FUZZY 0.1c don't work] - fail" & "maxo or whatever his name made - almost all the rest of these or something like that" none of them work proper so

let me guess. you guys are just a bunch of kids that took a project a couple years ago and didn't know shit about coding so you made it with hundreds of error and maxo is taking his time while he study's about coding because the SA-MP won't help him because you guys are all dolt's and he is stuck with a fucken error because all he did was script 1 little thing and DIDN'T REBUILD ANYTHING so he didn't take that much time and i bet the reason he hasn't UPLOAD 0.4 BECAUSE IT WON'T COMPILE

Pages: [1] 2 3