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VC:MP Clans / Re: 【China】 VC clan--
« on: April 19, 2013, 12:52:01 pm »You are a betray a friend! If you continue! There will be a troubleYes,I'm Arrogant.But I'm trying to change that.
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You are a betray a friend! If you continue! There will be a troubleYes,I'm Arrogant.But I'm trying to change that.
不是某一个人说的! 你们群里面的人都把你卖了! 你到帝国都市开挂的事情,你们战队里面的人都自己承认了! 敢做不敢承认!没错,我在帝国开了几次挂,这我必须承认,但我没有拿挂去杀人,我只是用来娱乐的。不懂请别乱说。
I am willing to accompany you to play!
VC [88] PD can you slander me!!!!!!! I can return you! VC [88] PD warn you don't to destroy someone else's server!Sunny,look at here.
VC [88] PD is a talebearer, hiring in China have hate! If he again disorderly speak! I'm going to open his to destroy another evidence of the server!Do not think your clan is the best,and you're the best player.
You should kick them...But their clan master kicked me ....
This clan is full of hackers. Rofl...yes,because they're using their's personal special VCMP.exe .
put new RandomRoute[][] =to the top.Hi,all again.Today I have made a command because I was race with [VN]Truon_Chan1 and I think I can make a random route system.So I made this.I hope you like.Help me i dunno where to put this
Put this on top:
[pawn]new RandomRoute[][] =
{
"=== Mansion to Port ===",
"=== Malibu to Ocean View ===",
"=== Downtown Police Station to Leaf Link ===",
"=== Downtown Hotel to Airport ===",
"=== Port to Mansion ===",
"=== Ocean View to Malibu ===",
"=== Airport to Downtown Hotel ===",
"=== Leaf Link to Downtown Police Station ==="
};[/pawn]
And put this into public OnPlayerText(playerid, cmdtext[])
[pawn]else if (strcmp(cmd, "!race", true) == 0)
{
SetTimer( "LoadingRoute", 1000, 0 );
SetTimer( "LoadingRoute1", 2000, 0 );
SetTimer( "LoadingRoute2", 3000, 0 );
SetTimer( "CountDowns3", 300000, 0 );
SetTimer( "CountDowns2", 301000, 0 );
SetTimer( "CountDowns1", 302000, 0 );
SetTimer( "FinalCount1", 303000, 0 );
SetTimer( "FinalCount2", 304000, 0 );
return 1;
}[/pawn]
Put this at last of your pawn
[pawn]public LoadingRoute()
{
SendClientMessageToAll(COLOR_GREEN, "Route of Next Race is :");
}
public LoadingRoute1()
{
new randMSG = random(sizeof(RandomRoute));
SendClientMessageToAll(COLOR_GREEN,RandomRoute[randMSG]);
}
public LoadingRoute2()
{
SendClientMessageToAll(COLOR_YELLOW, "Please go to the start quickly.");
GameTextForAll("~y~Race ~p~will ~t~start ~b~in ~q~5 ~r~min");
}
public CountDowns3()
{
GameTextForAllBottom("~x~= 3 =");
GameTextForAll("~r~>~y~>~t~>");
}
public CountDowns2()
{
GameTextForAllBottom( "~r~= 2 =" );
GameTextForAll("~y~>~t~>");
}
public CountDowns1()
{
GameTextForAllBottom("~p~= 1 =" );
GameTextForAll("~t~>");
}
public FinalCount1()
{
GameTextForAllBottom("~y~GO! ~q~GO! ~p~GO!" );
GameTextForAll("~y~GO! ~q~GO! ~p~GO!");
}
public FinalCount2()
{
GameTextForAllBottom(" " );
}[/pawn]