Hi Special,
Well, let me try to explain them as short, as possible:
- PAWN: Like the others above already mentioned, it is a scripting language, which allows you to create your own gamemode for games, like VC:MP, or SA-MP. Unfortunatelly, it won't be supported in the upcoming release of VC:MP (0.4) at all (which btw. i myself highly disagree for several reasons, but this is another story), so basically it doesn't worth to learn, if you plan to script only and specifically for VC:MP. Related materials are available below:
- Pawno: First and foremost, you'd know, that PAWN scripts cannot be used in their "raw", human readable format (.pwn files), so they have to be compiled to binary format (.amx), which can be done with a compiler (pawncc.exe in this case). This way, Pawno is an IDE (Integrated Development Environment), basically, a GUI (Graphical User Interface) for the compiler and an editor in one. In order to get it, just follow the instructions, described in my earlier post.
- GUPS: The name is an acronym and covers the following: General Use Pawn Scripts. It's a script, written in Pawn language by Tamas, however, the original version (GUS) - for mIRC based servers - was released by Tommis.
- Squirrel: It's also a scripting language, just like Pawn, but it's a completely different one of course, with different philosophy, structure, syntax, etc.. Another significant difference is, that these scripts can be precompiled (.cnut files), but it isn't necessary at all (.nut files). Anyways, Squirrel compiler isn't available as a binary, but you have to compile it yourself from sources. Related materials:
That's all for now , but please, let me know, if you need any further help.
Kind regards,
T800
Hi
thanks alot T800 u gave me whole information I need u r the best
..
but i have some questions..
which is better squirrel or pawn?
which script i should learn first?
can i write and compile these scripts in notepad ++?