[pawn]public DeathmacthALE() {
for(new i = 0; i < MAX_PLAYERS; i++) {
if(IsPlayerConnected(i)) {
SendClientMessage(i,BLUE,"!!- Time Of Death Match -!");
GameTextForPlayer(i,"~o~Death~h~Macth");
SetPlayerWeapon(i,26,930);
SetPlayerWeapon(i,19,930);
SetPlayerPos(i,-1089.64965, 1332.21044, 34.24106,0,0);
SetPlayerHealth(i, 100.0 );
}
}
}[/pawn]
In OnGameModeInit[pawn]SetTimer("DeathmacthALE",180000,1);[/pawn]