Quote from: AdTec_224 on January 11, 2010, 07:34:49 PM
Linux Server at http://vicecitymultiplayer.com/dl.php?f=12 doesnt work link fails "File not found."
Fixed
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Show posts MenuQuote from: AdTec_224 on January 11, 2010, 07:34:49 PM
Linux Server at http://vicecitymultiplayer.com/dl.php?f=12 doesnt work link fails "File not found."
friendlyfire 0/1 // defines friendly fire
lanmode 0/1 // defines lan or web server
maxplayers 50 // define max players
port 5999 // defines port
hostname VCMP // defines server name
gamemode0 mode 1 // sets gamemode (only one available in this version so far)
rcon_password none // defines rcon password
password none // defines server password
filterscripts script// defines filter scripts for pawn
bind 127.0.0.1 // defines server to bind to this ip
rcon_max_users 9 // defines rcon max users
Quote from: thijn on January 09, 2010, 10:26:28 PMQuote from: Falcon on January 09, 2010, 01:37:27 PMVery nice updates.
Small Update with some fixes.
Client: http://vicecitymultiplayer.com/dl.php?f=5
Fixed fast car bug
Fixed passenger godmode
added new rcon
set 32 <vehicleid> <bool> (sets vehicle alarm state)
set 33 <vehicleid> <bool> (sets vehicle lights state)
Test alarms in action at 206.217.203.205:5199
Also, Could you please add Set Team to the rcon.
I really need it for LMS and that sort of scripting things.
Fixed fast car bug
Fixed passenger godmode
added new rcon
set 32 <vehicleid> <bool> (sets vehicle alarm state)
set 33 <vehicleid> <bool> (sets vehicle lights state)
bind = "ip"
etc
bind = "206.217.203.205"
kick <id> (explains itself)
ban <id> (explains itself)
banip <ip> (explains itself)
unban <ip> (explains itself)
password <newpassword> (sets password)
maxplayers <newmaxplayers> (sets max player limit)
gethp <id> (outputs players health to [gethp] <id> <health>)
getarmour <id> (outputs players armour to [getarmour] <id> <armour>)
getmoney <id> (outputs players money to [getmoney] <id> <money>)
getloc <id> (outputs players health to [getloc] <id> <pos.x> <pos.y> <pos.z>)
gethr (outputs current hr to [gethr] <currenthour>)
getmin (outputs current minute to [getmin] <currentminute>)
getweather (outputs current weather to [getweather] <currentweathervalve>)
getspectators (outputs current amount of people in spectator mode to [getspectators] <amount>)
adminchat <text> (Display text in server)
adminmsg <id> <text> (Sends text to id only)
sethr <newhour> (explains itself)
setmin <newminute> (explains itself)
setweather <valve> (Changes weather to new valve)
settimerate <rate> (changes rate time counts)
set 1 <id> <pos.x> <pos.y> <pos.z> <interourid> (sets players position and interour)
set 2 <carid> <health> (sets vehicle health)
set 3 <carid> <status> (sets car door status etc 4 = locked)
set 4 <id> <money> (sets players money)
set 5 <id> <weaponid> (sets players weapons .. note 0 will remove all weapons)
set 6 <id> <state> (sets players control state)
set 7 <id> (removes marker from player)
set 8 <carid> <pos.x> <pos.y> <pos.z> (sets car location)
set 9 <id> <carid> (put player into car)
set 10 <id> <health> (sets player health)
set 11 <id> <colour> (show player marker and change colour)
set 12 <id> <armour> (set players armour)
set 13 <playerid> <text> (display text centre .. note this uses std gxt)
set 14 <playerid> (set text bottom for player)
set 15 <playerid> <level> (set wanted level)
set 16 <marker> <pos.x> <pos.y> <pos.z> (Create Icon Marker With Sphere)
set 17 <marker> <pos.x> <pos.y> <pos.z> (Create IconMarker WithOut Sphere)
set 18 <carid> (kils car engine)
set 19 <carid> <bool> (inflate/deflate tyres)
set 20 <card> (set car to respawn)
set 21 <playerid> <visuals> <handling> (boozer setting)
set 22 <playerid> <bool> (disable/enable driveby Ability)
set 23 <playerid> <bool> (toggle widescreen)
set 24 <playerid> <bool> (toggle green scanlines)
set 25 <playerid> <bool> (toggle white scanlines)
set 26 <carid> <rotation> (set vehicle rotation float)
set 27 <playerid> <bool> (reset game settings)
set 28 <playerid> <skin> (set players skin)
set 29 <bool> (enable/disable stuntbike mod)
set 30 <bool> <enable/diable shoot in air mod)
newpickup <type> <pos.x> <pos.x> <pos.y> (creates pickup at position and outputs too [newpickup] <pickupid> <type> <pos.x> <pos.y> <pos.z>)
deletepickup <pickupid> (explains itself)
spawnpickup <pickupid> (respawns pickup)
spickupplayer <playerid> <pickupid> (spawns pickup for player only)
do <playerid> <anim> (set players animation)
perfecthandling <bool> (enable/disable Perfect Handling cheat)
disabledriveby <playerid> <bool> (disable/enable driveby Ability)
gravity <byte> (set global gravity)
gamespeed <byte> (set global gamespeed)
framelimiter <bool> (set global framelimter)
setspikes <playerid> <bool> (enable/disable spikes)
setwepdamage <wepid> <damage> (set weapon damage)
jumpswitch <bool> (enable/disable jump switch glitch)
fastswitch <bool> (enable/disable fastswitch glitch)
syncframelimiter <bool> (enable/disable framelinter sync)
taxiboostjump <bool> (enable/disable taxiboost cheat)
flyingcars <bool> (enable/diable taxiboost cheat)
driveonwater <bool> (enable/disable drive on water cheat)
setwaterlevel <level> (set global water level)
getweather returns(([getweather] byte)
players returns (this info in order - id,playername,ip,port,playerhealth,playerarmour,coord-x,coord-y,coord-y,carid,currentweapon,currentcarhp,players,currentmoney)
ping <player> returns([ping] playerid ping)
getplayercar returns ([getplayercar] playerid vehicleid State VehicleModel CarHealth)