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Messages - Tonys

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1
Is there a way to delete placed markers in FBS?
i need to because i want to make a !call system in my RP server

What placed markers?

2
Support / Re: Can't connect to ANY server
« on: August 07, 2010, 06:12:09 pm »
Could be your connection.. I know this happened to me and it was my connection. 
Try googling for some support if you found nothing here.

3
mIRC/pawn Scripting / Re: VCMP & LCMP Map Editor - HELP
« on: August 05, 2010, 04:58:24 pm »
Objects currently not available on VC:MP.
Vehicles - download client version 0.3x as it's the only one that has a working build mode.  Search the forum on how to get build mode working in 0.3x as there is a few topics on the subject.

4
mIRC/pawn Scripting / Re: Gamemodes - scripts
« on: August 05, 2010, 04:56:52 pm »
I'm currently in the process of creating a small RPG script that I'll publicly release. 

5
mIRC/pawn Scripting / Re: Need help with speedometer.
« on: August 05, 2010, 04:53:14 pm »
Check your PM, the one I sent you should work without problems.

6
Support / Re: How do I configure a VCMP 0.3z R2 Server?
« on: July 31, 2010, 06:20:01 pm »
Tonys, your quick response is greatly appreciated. Thanks! :D

Now I'm gonna have to learn Pawn. :P

Hmm, after I compile the server crashes when I try to start it, even if all I do is recompile the original. Any idea why?

No problem.

If you wanna learn PAWN I suggest taking a look through the publicly released gamemodes and see what you can learn from them or google up PAWN tutorials (probaly better) and start off there.  As NC above said check your server log it might tell you the reason why.

7
Support / Re: How do I configure a VCMP 0.3z R2 Server?
« on: July 31, 2010, 05:32:18 am »
To use build mode download 0.3x it's the only one that works for build mode.
Depending on which server you downloaded the PAWN or mIRC just open up the config file and edit what need to be edited.

8
mIRC/pawn Scripting / Re: [PAWN]Report
« on: July 29, 2010, 09:34:08 am »
Most of the functions you listed work fine for me.

9
Support / Constantly Timing Out
« on: February 25, 2010, 05:53:51 pm »
I've had this problem for a while now and to be honest I think it's cause am using a Wireless connection but I can play VC:MP fine on the laptop.  I can join a server then a few mins later i'll time out for some reason.. I just want to know if anyone had a similar problem and can help me fix mine.

10
mIRC/pawn Scripting / Re: When i add even 1 additional car game crashes.
« on: February 04, 2010, 06:17:37 pm »
Could someone name other cars that often crashes?
I heard something about Cuban Hermes too. And about how much different cars i can add?

Rhino - Crashes just before spawn screen
Hotring & Bloodring - Same as Rhino

Also having too many of the same vehicles in one spot can cause crashes aswell I noticed this particuarly with the SWAT Vehicles.

Bloodring and Hotring for me do not crashed. And bloodring is even in default car locations.

Does for me when I created my own car spawns I only added one outside the stadium and it crashed at the spawn screen when it was removed all worked fine.

11
mIRC/pawn Scripting / Re: When i add even 1 additional car game crashes.
« on: February 04, 2010, 04:17:47 pm »
Could someone name other cars that often crashes?
I heard something about Cuban Hermes too. And about how much different cars i can add?

Rhino - Crashes just before spawn screen
Hotring & Bloodring - Same as Rhino

Also having too many of the same vehicles in one spot can cause crashes aswell I noticed this particuarly with the SWAT Vehicles.

12
mIRC/pawn Scripting / Question
« on: January 15, 2010, 09:23:26 am »
Ok so uh how do you create commands in pawn using /c !commandhere and not just !commandhere.

13
mIRC/pawn Scripting / Re: CreateVehicle issue
« on: January 12, 2010, 08:30:22 am »
AddStaticVehicle instead of CreateVehicle, you could always try that.

14
mIRC/pawn Scripting / Small compiling problem with pawno
« on: January 12, 2010, 03:14:40 am »
I'm getting this error when compiling my anti-minigun FS.

Code: [Select]
C:\Users\eee\Desktop\VCMP [PAWN]\filterscripts\antiminigun.pwn(18) : warning 202: number of arguments does not match definition
C:\Users\eee\Desktop\VCMP [PAWN]\filterscripts\antiminigun.pwn(18) : warning 202: number of arguments does not match definition

Here is the line that it's refering too -

Code: [Select]
weaponchecktimer = SetTimer("WeaponCheckTimer", 5000, 1,"i",i);
Rest of the OnFilterScriptInit -
Code: [Select]
public OnFilterScriptInit()
{
print("| ****** Anti-Minigun ******|");
print("| *** Created By:  Tonys ***|");
print("|***************************|");
        for(new i; i<MAX_PLAYERS; i++)
{
weaponchecktimer = SetTimer("WeaponCheckTimer", 5000, 1,"i",i);
return 1;
}
return 1;
}

Any help greatly appreciated.
First time using pawn..

15
mIRC/pawn Scripting / Re: FBS Bugs..
« on: October 27, 2009, 10:47:39 am »
Really easy to fix this bug suprised no one has noticed...

Just replace - FBS.checkprops with FBS.LoadProps $1
This can be found in the !addprop command and the !buyprop // !sellprop commands too.  The ID problem shall now be fixed, if it still occurs PM me and i'll send you a copy of what I've got.

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