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Messages - heekz.shadow

Pages: 1 ... 10 11 [12] 13 14 ... 16
166
mIRC/pawn Scripting / Re: Need Filterscript
« on: February 05, 2012, 12:03:33 am »
You can search by yourself with the SEARCH bar.

167
mIRC/pawn Scripting / Re: help!!!!!!
« on: February 05, 2012, 12:03:03 am »
CONSTANTS:
~b~ = blue
~g~ = Pink ( default )
~y~ = Yellow
~h~ = White
~x~ = Dunno
\r\n = Skip to another line
< = Badge / Armour sign
_ = o sign


Add them before your text as ex: "~b~BLABLABLA~h~BLEH"

168
Support / Re: help here plzz
« on: February 02, 2012, 09:01:27 am »
lolwut?

add this in your server.cfg

rcon_max_users 10
rcon_port 5315
rcon_password <CHANGEIT!>

169
mIRC/pawn Scripting / Re: WORLD BOUNDS!
« on: January 27, 2012, 08:45:00 am »
Thanks Fuzzy ( yo da man of da ppl ) .

170
mIRC/pawn Scripting / Re: WORLD BOUNDS!
« on: January 26, 2012, 03:02:10 pm »
you pretend you are a PRO and you dont know World Bounds - typical newbie..

Here it is. Just let me know if I forgot a file...

Here ( NOT FOR DilsonTB )

171
Support / Re: Server crashes
« on: January 18, 2012, 10:52:20 am »
He probably DDOS-es your server. Your platform is PAWN ? or Squirrel / mIRC ?

172
Support / Re: someone help me please
« on: January 12, 2012, 12:13:04 pm »

173
mIRC/pawn Scripting / Re: !getcar and wep prob in GUPS
« on: January 09, 2012, 10:59:38 am »
lol im tired of saying that all people have sufering the same problem but you should not let car boom by you if it comes to an explosion so do !fix or !ff to correct and after that car booms so you can getcar millions time how much you want

 ^

 Add this at getcar command :
Code: [Select]
new Float:X,Float:Y,Float:Z,Float:Angle, szMsg[256];
GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
                        SetVehicleToRespawn(strval(tmp)); // ADD THIS <- ( NOT THE COMMENT )
SetVehiclePos(strval(tmp),X+3,Y+3,Z,Angle);

174
Support / Re: someone help me please
« on: January 08, 2012, 12:00:43 pm »
Give me some details:


1. Do you get errors in script ?
2. If so, show us the lines where you get the errors.
3. What kind of network you have ? ( router, modem etc )
4. What are the first numbers of your IP ? ( ex: 189.23.xxx.xxx )
5. Have you tried port forwarding ?

175
mIRC/pawn Scripting / Re: I need one more help!
« on: January 07, 2012, 05:34:22 pm »
Err.. Fuzzy did his best to help you, you failed to understand...
But, Rakishq is right








































NOT!



I hope everything is solved, if not, leave a comment.

TIP : Learn to ask
TIP2 : Learn to understand ( lol )
TIP3 : Learn to respect others

176
mIRC/pawn Scripting / Re: cmd problem
« on: December 31, 2011, 04:02:49 pm »
one by one

177
mIRC/pawn Scripting / Re: cmd problem
« on: December 31, 2011, 10:40:16 am »
Cause it should be the id of the pickup in-script, not the MODEL of the pickup. Give me all your lines you got in script starting with


 AddStaticPickup ( in serial order ) including this one

178
mIRC/pawn Scripting / Re: Please Help Me!
« on: December 27, 2011, 12:33:31 pm »
Atleast, give me some credits ( or to aXXo lol ).


 Top :

[pawn] enum Info
{
   Muted
}[/pawn]

[pawn]new PlayerInfo[MAX_PLAYERS][Info];[/pawn]

 On Player Disconnect:

[pawn]   PlayerInfo[playerid][Muted] = 0;[/pawn]

 On Player Connect:

[pawn]new PlayerInfo[MAX_PLAYERS][Info];[/pawn]

The command :

[pawn]      else if(strcmp(cmd,"mute",true) == 0)
   {
   if(IsPlayerAdmin(playerid))
   {
      new plr;
      tmp = strtok(cmdtext, idx), plr = FindPlayerIDFromString(tmp);
      if (!strlen(tmp)) SendClientMessage(playerid,COLOR_RED,"USAGE: /c mute [Nick/ID]");
        else if (plr == INACTIVE_PLAYER_ID) SendClientMessage(playerid,COLOR_RED,"Error: Unknown player");
      else {
      if(PlayerInfo[plr][Muted] == 0)
      {
      PlayerInfo[plr][Muted] = 1;
      new str[256];
      format(str,sizeof(str),"ADMIN %s Muted %s for a long time...",gPlayers[playerid],gPlayers[plr]);
      SendClientMessageToAll(COLOR_WHITE,str);
      SendClientMessage(plr,COLOR_RED,"Stop talking or you will be kicked...");
      }
      else
      {
      SendClientMessage(playerid,COLOR_RED,"You cannot mute him two times..");
      }
      }
      }
      return 1;
      }[/pawn]

The unmute Command

   [pawn]            else if(strcmp(cmd,"unmute",true) == 0)
   {
   if(IsPlayerAdmin(playerid))
   {
      new plr;
      tmp = strtok(cmdtext, idx), plr = FindPlayerIDFromString(tmp);
      if (!strlen(tmp)) SendClientMessage(playerid,COLOR_RED,"USAGE: /c unmute [Nick/ID]");
        else if (plr == INACTIVE_PLAYER_ID) SendClientMessage(playerid,COLOR_RED,"Error: Unknown player");
      else {
      if(PlayerInfo[plr][Muted] == 1)
      {
      PlayerInfo[plr][Muted] = 0;
      new str[256];
      format(str,sizeof(str),"ADMIN %s unmuted %s...",gPlayers[playerid],gPlayers[plr]);
      SendClientMessageToAll(COLOR_WHITE,str);
      SendClientMessage(plr,COLOR_RED,"You are free to talk...");
      }
      else
      {
      SendClientMessage(playerid,COLOR_RED,"You cannot unmute him without being muted..");
      }
      }
      }
      return 1;
      }[/pawn]

On Player Text:

[pawn]   if(PlayerInfo[playerid][Muted] == 1)
   {
    new str[256];
   format(str,sizeof(str),"%s was been kicked for revealing the bannana from his mouth..",gPlayers[playerid]);
   SendClientMessageToAll(COLOR_WHITE,str);
   Kick(playerid);
    return 0;
   }
[/pawn]

179
mIRC/pawn Scripting / Re: cmd problem
« on: December 27, 2011, 12:28:59 pm »
Does it really works ? Lol..

180
mIRC/pawn Scripting / Re: How to do this on VCMP
« on: December 08, 2011, 10:42:13 am »
On top of the script:

[pawn]
enum Sentences
{
szMsg[65];
}

new RandomTextUsed[ ][ Sentences ] = {
      {"%s attemps to shoot the ball, but fails"}
      {"%s shooted the ball, but, did not miss by much..."}
      {"%s shooted the ball succesfully"}
};









[/pawn]


 In your command

[pawn]     new rand = random(sizeof(RandomTextUsed));
     new add[256];
     format(add,256,RandomTextUsed[rand][szMsg],gPlayers[playerid]);
     SendClientMessageToAll(WHITE,add);[/pawn]




If you cannot figure it out with gPlayers[playerid]

[pawn]new N[33]; GetPlayerName(playerid,N,sizeof(N));[/pawn]


TIP: Rather than just copying and pasting all the script to your gamemode, You should atleast read it and try to figure out what it means...

Okay bro ?

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