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Messages - goudewup

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1
mIRC/pawn Scripting / Re: [Pawn] Can't move when spawned?
« on: February 18, 2010, 09:43:31 pm »
nowhere in my old script are any world boundaries...

2
mIRC/pawn Scripting / Re: [Pawn] Can't move when spawned?
« on: February 17, 2010, 07:36:06 pm »
I started with the default mode now, but i already got a problem waiting for you!  :-[

I have a command that is supposed to work like !v [vehicleid] and then it spawn the vehicle. But it doesn't work...

Code: [Select]
public OnPlayerText(playerid, cmdtext[])
{
new cmd[256], idx, tmp[256];
cmd = strtok(cmdtext, idx);

if(strcmp(cmd, "!v", true) == 0)
{
    new carid, car;
    tmp = strtok(cmdtext, idx);
    carid = strval(tmp);
    if(strlen(carid) == 0) return SendClientMessage(playerid, COLOR_RED, "USAGE: !v [vehicleid]");
    new Float:X, Float:Y, Float:Z, Float:A;
    GetPlayerPos(playerid, X, Y, Z);
    GetPlayerFacingAngle(playerid, A);
    car = CreateVehicle(carid, X, Y, Z, A, 1, 1, 0);
    PutPlayerInVehicle(playerid, car);
    SendClientMessage(playerid, 0xFFFFFFFF, "A car has spawned for you!");
    return 0;
}
return 1;
}

Man, i'd never tought making a VC:MP server was hard for someone who can make a SA:MP RP  :-X

3
mIRC/pawn Scripting / Re: [Pawn] Can't move when spawned?
« on: February 17, 2010, 04:47:22 pm »
the wierd thing is that i only get it on my own server...

So now i removed the toggle and it still didn't move.
Then i looked at other scripts and saw that they had this code:
Code: [Select]
public OnPlayerConnect(playerid)
{
    SetWaterLevel(6.0);
SetGamespeed(100);
SetGravity(100);
return 1;
}

But when i add this to my server my character just starts jumping into one direction and i still can't control him..

Any suggestions?

4
mIRC/pawn Scripting / [Pawn] Can't move when spawned?
« on: February 17, 2010, 04:32:51 pm »
Hey all, i got some wierd problems with my server...
(i downloaded the package yesterday from vicecitymultiplayer.com, so i run the newest & pawn-using one)

When i spawn i can only move my camera and rotate, i can't walk or move forward in any way...

I think this code will do for now:

Code: [Select]
public OnPlayerSpawn(playerid,classid,teamid)
{
TogglePlayerControllable(playerid, 1);
return 1;
}

Did i forget something?

5
Support / Re: When i join a server singleplayer starts?
« on: February 15, 2010, 07:33:33 pm »
I reinstalled it and it works now :)
Thanks for the help all!

6
mIRC/pawn Scripting / Re: Wich is the best script?
« on: February 14, 2010, 09:30:47 pm »
The best one isn't in this list.
Because the best one is a well-worked out and original gamemode.. ;)
Really, we don't need 30 servers that are exactly the same, originallity is key to a good server!

7
Support / Re: When i join a server singleplayer starts?
« on: February 14, 2010, 05:36:11 pm »
I do have the SA Hud mod, but i lost the original dll...
can you upload your d3d8.dll?

edit: i removed the dll and now it works!
but now in the chat is says CRC32 checksum failed: '/data/default.ide/'
is that because i have mods installed?

8
Support / When i join a server singleplayer starts?
« on: February 14, 2010, 12:59:55 pm »
Hey there,

I got a little problem, when i join a server singleplayer starts.
I have the 1.0 exe, and i installed vc-mp in "D:/Program Files/Rockstar Games/GTA Vice City/" that's where my normal VC is installed also.

I have no idea what to do now, can anyone here help me?

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