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Messages - Orpheus

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1
Support / Re: [TLK]CHUCKY IS A FRAUD
« on: October 27, 2008, 12:45:02 pm »
HERE HERE! Go rulk!

2
mIRC/pawn Scripting / Re: need rusty spoon script
« on: October 05, 2008, 08:29:36 pm »
Looks goo wind :) well done

=/
Regards orph

3
mIRC/pawn Scripting / Re: mIRC Tutorial No.1 by Windlord
« on: September 28, 2008, 07:44:44 pm »
put both under same heading

on *:text:idiot*#: {
$chan $kick
$chan writeini curse.ini $nick say idiot
}

something like that, i think

4
mIRC/pawn Scripting / Re: mIRC Tutorial No.1 by Windlord
« on: September 25, 2008, 09:32:56 pm »
Awesome tutorial wind, maybe i can learn something, when incan be bothered / find the time to read it, cos ATM teachers are FAILING and saying i have a deadline the day before the deadline ! when i aint started cos i didnt even know we had to do it !! I H8 joining a year late !

5
mIRC/pawn Scripting / Re: Config: Playerpos, Campos and Camlook
« on: September 07, 2008, 07:58:02 pm »
Quite possibly a problem with the VCMP client

6
mIRC/pawn Scripting / Re: !report - script help
« on: September 03, 2008, 09:27:44 pm »
OFF TOPIC:  K.I.S.S , I know what you have said, about windlord spamming this topic, and i just wanted to say, its not fair to call it spam, he wasnt attacking you, he was just pointing out that "he who throws the first  stone should be standing on solid ground " a metaphor for, your script was no better so, don't call others scripts such things

ON topic:Thanks force, thatll help me when I do my VCMP Server :) I plan to use a lot of while loops

Regards Orph

P,s appologies if this is spam

7
mIRC/pawn Scripting / Re: Mirc Scripting or The Pawn language ?
« on: August 31, 2008, 04:44:15 pm »
Sorry wind, was tired the otherday :( My bad,

sorry for any misleading information i provided

8
mIRC/pawn Scripting / Re: Mirc Scripting or The Pawn language ?
« on: August 30, 2008, 09:28:07 pm »
* VRocker looks for the 'Other' selection

Personally i'd go for something else since i dont like pawn, and mirc is a bit too slow and inefficient (when compared to a proper language)

I'd prefer to have dll plugin support to a server so things can be written in a real language such as C++ :)

If i had to choose though i'd go for mIRC scripting since its easier, and dll's are piss easy to make for it ;)


Vrocker,

I'm surprised don't you see the huge similarities between C++ and Pawn?

Pawno == Modified C++

There is VERY little differenece between the two, except that you call your functions with more globally understood names, e.g OnPlayerConnect.
Furthermore, Pawn DOES support Plugins, i use one on my samp server, and it works perfectly with Pawn.

I'm surprised you haven't noticed the similarities lol,

Dr.C,
I do believe you can edit your poll items, ( not certain ),
 also, MIRC scripting will not die, It takes MANY years for a scripting language so commonly, and so effectively used, to die out :)

knucis, Pawn language is a modified version of C++ that is widely used, and easily understood.

maxorator, Indeed that is always a worry, however, you can use client side Dlls with Pawn, as i do so with Samp, I have an IRC dll as i stated before, I however agree with your statement that yes there is a risk of servers spreading malware, or spying, dlls however also give us oppertunities that we cant have without them.


My opinion is that we should use Pawn for the scriptng as its FAR more easily undersood, and can easily be converted ( or even WRITTEN in C++) as for dlls they're mega useful, but also risky, hence why i always ask for source code :P its not so i can steal it and call it my own, its so i can be sure no secret info is being passed on via it.


regards Orph
"You asked for two pence, I gave you ten"

9
mIRC/pawn Scripting / WSV help topic
« on: August 25, 2008, 01:04:46 pm »
I thought I'd make this topic to make things easier for windlord, if anyone has any questions concerning WSV then post it here apposed to making a new topic :)


Regards Orph

10
mIRC/pawn Scripting / Re: Auto Drown scripts not working
« on: August 13, 2008, 12:23:17 pm »
LOL, my bad   :D :D

11
mIRC/pawn Scripting / Re: Auto Drown scripts not working
« on: August 13, 2008, 12:18:39 am »
U might have to re write them, doesn't vrockers dll use Hgetwep? or something?

**sorry if i'm way off just recalled something about a Hgetwep alias or something**

if there is, try using that maybe?


regards Orph

12
mIRC/pawn Scripting / Re: mIRC Script Hosting
« on: August 09, 2008, 12:52:40 pm »
I don't think you can get hosted mirc scripts on official websites  ???

but I'm not sure, you're probably better off asking a mate to host them, mostly cos its normally free, and you can still edit the script whenever you want / need to

Regards Orph

13
mIRC/pawn Scripting / Re: Config: Playerpos, Campos and Camlook
« on: August 04, 2008, 10:17:57 pm »
as a rough observation and from SA:MP knowledge people tend to add somewhere between 2 and 8 to their player pos for their cam pos ( normally on ONE digit )


Bazza provided these so heres a break down
                      X           Y          Z             A
PlayerPos = -379.819 -520.351 11.791     
CamPos =  -379.9427 -516.5155 12.8016 185.3185
CamLook = -378.020 -537.853 16.302

OK X Y Z are obvious and A is facing angle/ angle elevation not sure with VC

anyways

playerpos X  Y Z may aswell be the X Y Z of the CAM LOOK so your cam looks straight AT the player

and then for CAM POS i normall do the player X Y Z +/- integer ( normally between 2 and 8 )

Examples that i just made up off the spot ( no idea WHERE it is lol just random numbers )
E.G 1
Code: [Select]
PlayerPos = -300.0000 -520.350 12.000     
CamPos =  -300.0000 -517.850 12.000 180.000 ; that 180.000 should make it FLAT ON
CamLook = -300.0000 -520.350 12.000
E.G 2
Code: [Select]
PlayerPos = 250.0000 17.350 12.000     
CamPos =  255.0000 -17.850 12.000 180.000 ; that 180.000 should make it FLAT ON
CamLook = 250.0000 -17.350 12.000

Hope that makes sense,  If i'm wrong someone shout at me lol, and i'll del this post ;)

Regards Orph

14
mIRC/pawn Scripting / Re: Notice from rulk to stunty
« on: August 01, 2008, 02:54:02 am »
Script stealers are stupid noobs who decide to take it upon themelves to take credit for the work done by those who actually scripted t, its not fair because its like a buisnes, if someone takes you business ideas u go bankrupt , script stealers generally take the work of others an then thereal scripter gets ignored, and its not fair, I know that everyone knows this but i just wanted to clarify it for the script stealers, i know what its like to write a 7,000 line script and have it stolen ( my skinM system got re-posted and some said they made it) skinM = a filterscript i made for samp))

Regards orph, lets hope this doesn't happen again

P.S as force already knew before all this happened, i was suspicious that rulk had said such a thing as we had not be able to gain contact with him


Shiii !! Please you are noob rulk is creator script all script  :P

I said that in what you quoted..

I know you're not english so you probably misunderstood, i was refering to a similar experience with a script i wrote on a different forum , not this script :)

I know rulk made the scripts that stunty claimed to be his

Regards Orph

15
mIRC/pawn Scripting / Re: Notice from rulk to stunty
« on: July 31, 2008, 05:50:55 pm »
Script stealers are stupid noobs who decide to take it upon themelves to take credit for the work done by those who actually scripted t, its not fair because its like a buisnes, if someone takes you business ideas u go bankrupt , script stealers generally take the work of others an then thereal scripter gets ignored, and its not fair, I know that everyone knows this but i just wanted to clarify it for the script stealers, i know what its like to write a 7,000 line script and have it stolen ( my skinM system got re-posted and some said they made it) skinM = a filterscript i made for samp))

Regards orph, lets hope this doesn't happen again

P.S as force already knew before all this happened, i was suspicious that rulk had said such a thing as we had not be able to gain contact with him

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