Lemme guess. Pawn doesn't support changing weather yet?
I don't see why you want to make the weather random. If you can just make it repeat it self in a certain pattern.
Announce a new global variable.
new w = 0
Make a timer that runs the function every 60 secs.
SetTimer("WeatherChange",60000,1);
Make the function.
WeatherChange() {
if (w == 10) w = 0;
SendRconCommand("setweather %i",w);
w++;
}
}
Actually that was what I wanted to say until I tested it and found out that SendRconCommand is another hoax function to make pawn more attractive.
The only obvious way you could pull off a random scripted weather is by ether getting a Squirrel server or connecting mIRC onto the server. Good luck.
F*ckin' lazy ass devs.