Author Topic: Publicly released Game Modes  (Read 5251 times)

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Offline flying_dilis

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Publicly released Game Modes
« on: March 28, 2010, 08:12:10 am »
Are there any publicly released game modes for VC-MP?

All I really want are some pedestrians and cars on the streets and if possible, some missions. I would also really like a RPG game mode.

If I would create my own script, would it be hard if all I would do is populate the map with cars and pedestrians, and probably code some scenarios/missions?

Also, how do I install those scripts/game modes? I'm new to this game and I don't know much besides setting up my own server :(

Offline Boss

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Re: Publicly released Game Modes
« Reply #1 on: March 28, 2010, 09:56:37 am »
Are there any publicly released game modes for VC-MP?
http://forum.vicecitymultiplayer.com/index.php?board=29.0

All I really want are some pedestrians and cars on the streets
Impossible. List of avaliable functions: http://tdhclan.ru/wiki/index.php/Functions

some missions.
Possible, but difficult.

I would also really like a RPG game mode.
Can be based on GUPS.

Also, how do I install those scripts/game modes?
Place your mode (.amx file) in server's gamemodes folder and change gamemode0 mode in your server.cfg, where "mode" is the name of your mode.

Offline [AoD]NC

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Re: Publicly released Game Modes
« Reply #2 on: March 28, 2010, 10:17:57 am »
Yep, doing missions is difficult, but most of "missions" now in VCMP can be started by a command or while entering to a car.

VCMP doesnt support many things from VC [just like the peds or objects] so you can do only some "basic missions".

Offline flying_dilis

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Re: Publicly released Game Modes
« Reply #3 on: March 28, 2010, 10:40:11 am »
Thanks for the help :)