Author Topic: anti-minigun needed [pawn]  (Read 3006 times)

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Offline A7Xsniper

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anti-minigun needed [pawn]
« on: June 08, 2011, 02:56:31 am »
the tittle says it all i need anti-minigun please help me...
its for pawn

Offline stormeus

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Re: anti-minigun needed [pawn]
« Reply #1 on: June 08, 2011, 03:57:52 am »
Kicks the player for using a minigun.
[pawn]
public OnPlayerDeath(playerid, killerid, reason)
{
    if(reason == 33)
    {
        new szMsg[76], name[24];
        GetPlayerName(killerid, name, sizeof(name));

        format(szMsg, sizeof(szMsg), "[Auto-Kick] Kicking %s for using a minigun.", name);
        SendClientMessageToAll(0xFFFF00AA, szMsg);
        Kick(killerid);
        return 1;
    }
}
[/pawn]

You can replace Kick(killerid) with Ban(killerid) to ban them. Then you have to change the format() message so it says Banning instead of Kicking.
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Offline A7Xsniper

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Re: anti-minigun needed [pawn]
« Reply #2 on: June 08, 2011, 04:25:51 am »
can with a settimer() ??? ???

Offline stormeus

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Re: anti-minigun needed [pawn]
« Reply #3 on: June 08, 2011, 04:45:43 am »
There's no way for a server to see if someone has a minigun, at least until 0.4.
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