We even suffer from some of your raging community members who DDoS us constantly assuming it's a virtual war kinda thing.
1. Argonath users never DoS-ed anything ( because you can't really DDoS a VC:MP server due to lack of playercount, get your facts straight )
We don't even advertise.
2. Neither does Argonath RPG, but ofcourse we post videos on youtube to share the memories with older / newer members.
...and our server never gets empty and has an average count of 8 players.
No shit
@Glock: Stop talking about SA:MP, no one here gives a fuck about it, ok ? You look like you only came here to advertise SA:MP, I wonder if you know what fast-switching or jumpswitching is.
Other than that, VC:MP is a great community even if it lacks the population of other well known multiplayer mods, even as that, VC:MP managed to survive the time with newer and older players. Even if people come and go, VC:MP always was an interesting place for everyone. At first, the main gamemode was deathmatching, however people looked forward for newer gamemodes and this is probably how RPG born. ( remember NoN rpg ? or Argonath RPG by then? good old 0.2 )
After getting bored of mIRC scripts, a new scripting language was lately introduced in 0.3z R2 which made things easier for people as the syntax was more friendly.
There are a lot of things to talk about when discussing VC:MP, even if it changed someones life or not, it still remains in my own list of great multiplayer modifications.