Author Topic: "GetVehiclePos" function works incorrectly  (Read 2183 times)

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Offline NeskWriter

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"GetVehiclePos" function works incorrectly
« on: October 18, 2013, 11:19:45 pm »
The function that should get X, Y, Z coordinates of the vehicle does not work, as many of you may noticed. Instead of this, GetVehiclePos gets X, Y, Z coordinates of vehicle spawnpoint. It's just a bug report to VCMP developers. And, yeah, if you use this function to write a code of locking/unlocking car, you should declare new variables in which you will store player coordinates, given in OnPlayerLeaveVehicle.


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Offline stormeus

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Re: "GetVehiclePos" function works incorrectly
« Reply #1 on: October 19, 2013, 02:44:49 am »
Fixed in 0.4. No further action will be taken.

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