Author Topic: how to decide car's location (X Y Z) and z_angle  (Read 4684 times)

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Offline chn batista

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how to decide car's location (X Y Z) and z_angle
« on: February 25, 2009, 03:53:51 pm »
i type !saveloc XXX is (LOCATION) X Y Z?? help plz...

Offline Zack

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Re: how to decide car's location (X Y Z) and z_angle
« Reply #1 on: February 25, 2009, 10:33:15 pm »
With !saveloc you can goto to that location.

So when you type: !saveloc test
And you try then !gotoloc test you will go to the test-location.

I have my own Hamachi server.
I am not allowed to portforward.

Offline chn batista

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Re: how to decide car's location (X Y Z) and z_angle
« Reply #2 on: February 26, 2009, 03:55:29 pm »
maybe you don't understand my means !saveloc are just decide X Y Z ? this is car's location?? and how to decide z_angle

Offline thijn

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Re: how to decide car's location (X Y Z) and z_angle
« Reply #3 on: February 26, 2009, 08:02:20 pm »
Use /s ;)
!saveloc is only for XYZ (so just for an player to teleport)

Offline chn batista

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Re: how to decide car's location (X Y Z) and z_angle
« Reply #4 on: February 27, 2009, 04:19:55 pm »
use /s can save z_angle??  i try...

Offline thijn

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Re: how to decide car's location (X Y Z) and z_angle
« Reply #5 on: February 27, 2009, 06:01:30 pm »
Yes it can, It will output:
Code: [Select]
Vehicle = [Carmodel] [x] [y] [z] [z_angle] [color_1] [color_2]

Offline [UB]peidei

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Re: how to decide car's location (X Y Z) and z_angle
« Reply #6 on: February 28, 2009, 05:06:53 am »
from pick a z_angle go for car and press T and uzing this command /s is save loc of car in you gta vc loc

Offline thijn

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Re: how to decide car's location (X Y Z) and z_angle
« Reply #7 on: February 28, 2009, 01:56:14 pm »
lolz, spam I allready told him :P