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Servers / Re: Miami-Dade: Destruction - Release: 19th-21st October
« on: October 20, 2012, 12:05:45 am »
Miami Dade: Destruction is now live over at so please do come and join us! We have just applied an update to fix an issue with PAC kicking non-registered players for not logging in. This update also includes a potential fix for memory free'ing that went un-noticed during testing.

Servers / Re: Miami-Dade: Destruction - Release: 19th-21st October
« on: October 18, 2012, 12:50:53 am »
I don't get one thing. First, you would like to ban anyone, who tries to crash into other racers on MDR, and now you are making a server where your task is to smash others?

Yes because MDR is all about clean racing and not ramming into each other, as stated in the rules, it's not exactly fun on something like MDR either, is it? Things like racing and ramming into each other should be kept completely seperate and that is what we have done here with MDD, MDD is nothing like MDR, theres no circuits or anything.

Servers / Miami-Dade: Destruction - Release: 19th-21st October
« on: October 12, 2012, 01:35:59 am »
Project Apollo unvails brand new server for their Miami Dade family

Today, Project Apollo's Miami Dade family have announced that a brand new server will be making it's way into the VCMP world between 19th-21st October 2012. The brand new server, which will be known as Miami-Dade: Destruction (MDD) is the latest in the Miami Dade servers as it once again aims to rewrite what you thought was possible with VCMP scripting. Once again, MDD will be using Project Apollo's accounts system, Project Apollo Community which was released almost a year ago now boasts a strong 3000+ user base and serves 4 (soon to be 5) servers.

MDD is a pure and simple destruction derby gamemode which takes the usual car smashing, tyre popping, engine exploding madness and gives it a twist. Each event will last for up to five minutes as up to 16 players try and battle it out to score the most points possible across either a straight out 'Pit of death' or a 'Tamtastic oval'. This isn't about going fast, well, it is, but you actually have to hit things this time.

Some of the features that MDD holds for the players are as follows:
-   9 unique weapons such as low gravity, tyre popping and EMP pulses that will either aid you or hinder your opponents.
-   Per-player setting of certain game settings such as gravity, game speed and flying cars - this hasn't been done before in VCMP.
-   Per-player and global stats tracking, including 22 achievements via the PAC system.
-   Points which are dynamically handed out whenever you run into your opponents.
-   Survival system which rewards those who manage to keep their car in running for longer periods of time.
-   Tamming, lots and lots of tamming.

Miami Dade: Destruction will be running on the old Madness server ( for the forseeable future as the activity level of Project Apollo starts to slowly rise again now that it's getting towards the end of the year.

Hopefully, we will get more tammers than you can shake a stick at over next weekend (19th-21st October 2012) and we look foward to seeing what crazy shenigans you manage to get up to!

To stay up to date with the release of Miami Dade: Destruction, stay glued to our forums ( over the next week!

- Project Apollo

Or you could just a VCMP browser which is built for Windows Vista/7. (x86 Everyone will want this since I'm sure most VCMP players can barely run VC) (x86-x64 You only need this if you can run GTA4 on max settings without lag)

littlewhiteys / littlewhitey's VC-MP Server
« on: June 08, 2012, 01:57:25 am »
The littlewhitey's VC-MP admin team is happy to announce that our R2 server is online with a new IP and a new script!
You can join by connecting to:

IP: Port: 5196

Before joining, please make sure you are familiar with server rules which can be found HERE.

Once you've joined, type /c register <PASSWORD> <EMAIL> to register your nickname.  Use a valid email address.

Note: This uses the Project Apollo Community for accounts, if you are registered on any other PAC enabled servers, use the password that you registered with over there.
Note 2: There will be a lot of updates happening to the script in the first few months, bare with us whilst we get everything sorted out!

Have Fun!

mIRC/pawn Scripting / Re: ErrOr Cumming !
« on: March 08, 2012, 07:36:08 pm »
Also if your having trouble "cumming" you should probably go see a doctor...

Rounds 5 & 6 were completed last night and the results are as follows:

Round 5:
Round 6:


Crys will replace Baldachyn at CeskoPolski for the rest of the season.

Support / Re: Hello, need help how to play vcmp
« on: February 13, 2012, 07:37:36 pm »
The commands depend on the server, the crashes are rare and do happen occasionaly. For example on Ka Deathmatch Server </shamefulplug> there are commands such as !goto and !gotoloc which teleport players to the specified player or location. Not all the servers have these commands so it's best to type !commands and definetly read the rules which are usually found by typing !rules. The official list is the best place to start for servers that are well maintained, and will be a good place to get you started.

Just a reminder to everybody that Round 1 of the URL will start in 4hrs 30mins (8PM GMT), team owners will be given server information 30mins before the race start.

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