Author Topic: Anti-Speed hack  (Read 9143 times)

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Offline locday123

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Anti-Speed hack
« on: March 26, 2011, 02:35:43 pm »
people can write me a code for anti-speed hack and randomly select a character as Zombie.
Thanks everyone
« Last Edit: March 26, 2011, 02:38:54 pm by locday123 »

Offline [AoD]NC

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Re: Anti-Speed hack
« Reply #1 on: March 26, 2011, 05:11:17 pm »
It is not worth to make a server-side anti-speed-hack IMO.

Note that there is no zombie actor in VC.

yazeen

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Re: Anti-Speed hack
« Reply #2 on: March 26, 2011, 05:33:50 pm »
It is not worth to make a server-side anti-speed-hack IMO.

Note that there is no zombie actor in VC.

yes there is a zombie actor its not realy zombie but fells like one they are

Begger injured man and women
Phil with one hand

Thats all

Offline Robd

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Re: Anti-Speed hack
« Reply #3 on: March 27, 2011, 08:25:18 am »
I think they're right about the lack of need... if you really want it then look at the format of some speedometers and just make it where if speed goes past a certain amount to kick/ban/whatever u want
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Offline BIG[H]

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Re: Anti-Speed hack
« Reply #4 on: March 27, 2011, 10:45:20 am »
Script How to Fail a Hacker O_o

Quote
Public SetSpeed()
{
SetGameSpeed(100);
}

and put this on gamemodeinit
Quote
Public OnGameModeInit
{
SetTimer("SetSpeed",200,1);
}
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Offline tato

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Re: Anti-Speed hack
« Reply #5 on: March 27, 2011, 10:54:07 am »
Script How to Fail a Hacker O_o

Quote
Public SetSpeed()
{
SetGameSpeed(100);
}

and put this on gamemodeinit
Quote
Public OnGameModeInit
{
SetTimer("SetSpeed",200,1);
}
XD that's true!!!

yazeen

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Re: Anti-Speed hack
« Reply #6 on: March 27, 2011, 03:17:29 pm »
i wish i could help but im Not Good at timerx function :(

Offline tato

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Re: Anti-Speed hack
« Reply #7 on: March 27, 2011, 07:14:01 pm »
it's kind of hard

Offline [AoD]NC

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Re: Anti-Speed hack
« Reply #8 on: March 28, 2011, 02:02:57 am »
Looping SetSpeed omg :D.

SetSpeed is a protected by VCMP value, so a SetSpeed timer doesn't help again hackers much.

By "Anti-speed hack" I have thought about high speeds with cars...

Offline Robd

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Re: Anti-Speed hack
« Reply #9 on: March 28, 2011, 05:03:53 am »
like i said just copy it straight from a speedometer, if speed exceeds  certain amount then recognise a hacker
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Offline tato

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Re: Anti-Speed hack
« Reply #10 on: March 28, 2011, 05:39:19 am »
:D

Offline [AoD]NC

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Re: Anti-Speed hack
« Reply #11 on: March 28, 2011, 04:43:30 pm »
like i said just copy it straight from a speedometer, if speed exceeds  certain amount then recognise a hacker

But it will ban also players with high ping, because they packets are sent not so often as by not lagging players (that's why car sync is mostly "warpy").

Offline tato

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Re: Anti-Speed hack
« Reply #12 on: March 29, 2011, 04:08:59 am »
like i said just copy it straight from a speedometer, if speed exceeds  certain amount then recognise a hacker

But it will ban also players with high ping, because they packets are sent not so often as by not lagging players (that's why car sync is mostly "warpy").
XD i don't know about that so .....

Offline Robd

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Re: Anti-Speed hack
« Reply #13 on: March 29, 2011, 04:37:59 am »
like i said just copy it straight from a speedometer, if speed exceeds  certain amount then recognise a hacker

But it will ban also players with high ping, because they packets are sent not so often as by not lagging players (that's why car sync is mostly "warpy").
Thats true if you set it to slightly above normal, but if you set it at a riduculous speed (like half accross the map in seconds) then there's no way they lag that bad, if they do then getting kicked from your server is the least of their worries.
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Offline BIG[H]

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Re: Anti-Speed hack
« Reply #14 on: March 29, 2011, 05:46:37 am »
just mine it will fail anyone!

Script How to Fail a Hacker O_o

Quote
Public SetSpeed()
{
SetGameSpeed(100);
}

and put this on gamemodeinit
Quote
Public OnGameModeInit
{
SetTimer("SetSpeed",200,1);
}
XD that's true!!!
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