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ShowRoom (pawn) / Re: Gups 2.0 by fast
« on: December 16, 2014, 10:40:28 pm »
MOVE TO VC:MP 0.4
http://forum.vc-mp.org/
http://forum.vc-mp.org/
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Why not you make the gate auto open and close instead of bindkeys, as if some newbies joins server they may face problem to enter or exit mansion(just a suggestion)
Hmm.
I have chnaged it now the function will work for any object and also i have created class for mansion gate.
player can add multiple gates in game and can only use one function.
mansiongate <- CreateObject(6000,0,Vector(-277, -495, 10),255);
mansiongate.MoveBy(Vector(-8,0,0), 2800);
function MoveGate(player,gate,status)
{
if(status="open")
{
obj.MoveBy(Vector(8,0,0), 2800);
}
}
I noticed that onPlayerCrouchChange always returns false (probably server's bug)
I can build for you, your email?* sseebbyy is waiting for windows plugin update
Here is it http://www.solidfiles.com/d/fd8f42f7c2/squirrel.zip
I finally got a license for Visual Studio. Compiled.