hmm try this
elseif ($3 == lms) {
if (%lms == on) vcmp.say $1 ** LastManStanding already in progress!
else {
set %lms on
vcmp.say $1 ** LastManStanding has started! Type !join within 20 seconds.
.timer 1 20 set %lms off
}
}
elseif ($3 == join) {
var %id = $2
if (%lms == off) vcmp.say 1 ** $vcmp.name($1, %id) LastManStanding is not active!
else {
vcmp.say $1 ** $vcmp.name($1, %id) has joined LastManStanding!
vcmp.setlocation $1 %id -754.187866 -1602.638916 23.734970
vcmp.setarmour $1 %id 0
vcmp.sethealth $1 %id 100
vcmp.setweapon $1 %id 0 0
vcmp.setweapon $1 %id 21 500
vcmp.msg $1 %id Taking you to LastManStanding. Enjoy!
timer 1 1 vcmp.setcontrols $1 %id 0
timer 1 2 vcmp.say $1 LastManStanding starting in:
timer 1 5 vcmp.say $1 ---- 1 ----
timer 1 6 vcmp.say $1 ---- 2 ----
timer 1 7 vcmp.say $1 ---- 3 ----
timer 1 8 vcmp.say $1 ---- GO! ----
timer 1 8 vcmp.setcontrols $1 %id 1
}
}