lol i don't understand any thing!
if (strcmp(cmdtext, "flip", true) == 0)
{
new Float:x, Float:y, Float:z;
new pvehicle = GetPlayerVehicleID(playerid);
GetVehiclePos(pvehicle, x, y, z);
if(!IsPlayerInVehicle(playerid, pvehicle))
{
SendClientMessage(playerid, 0xFFFFFFAA, "You're not in vehicle!");
}
else
{
SetVehiclePos(pvehicle, x, y, z, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Your vehicle has been fliped.");
}
return 1;
}
However it won't work(tried) did little research - making your car flip in samp is done by SetVehicleZAngle(vehicleid, angle);
and vcmp does not have this function