Author Topic: Air-City Server [Vehicle a.1] test  (Read 5285 times)

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AirCity

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Air-City Server [Vehicle a.1] test
« on: October 13, 2012, 12:58:00 pm »
« Last Edit: October 15, 2012, 06:05:02 am by AirCity »

Offline [Saint]

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Re: Air-City Server [Vehicle a.1] test
« Reply #1 on: October 13, 2012, 11:35:18 pm »
server sql or pwn ?
on this video CreateVehicle or SetVehiclePos ? if CreateVehicle can show code


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AirCity

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Re: Air-City Server [Vehicle a.1] test
« Reply #2 on: October 14, 2012, 04:12:19 am »
server sql or pwn ?
on this video CreateVehicle or SetVehiclePos ? if CreateVehicle can show code

sorry this code isn't for hand out.

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Re: Air-City Server [Vehicle a.1] test
« Reply #3 on: February 17, 2013, 07:15:37 am »
wtf is this code. no buged car spawning?

Offline sseebbyy

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Re: Air-City Server [Vehicle a.1] test
« Reply #4 on: February 17, 2013, 01:07:39 pm »
In pawn, when you set a vehicle's pos for first time, it will be teleported without problems, but when you want to teleport it again, it will not work. If you want to make it to can be teleported again, you have to use a trick discovered by tato.

If it is in squirrel, is very easy, all can do this with CreateVehicle function.

So, which platform you used for this ?

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