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I think this was already done.
new money = GetPlayerMoney(playerid);SetPlayerMoney(playerid, money +amount); // With this, you can increase the player's cash. Use " - " if you want to decrease.
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But you can use another method to increase/decrease the cash of a player until the 0.4 stable version is released:Code: [Select]new money = GetPlayerMoney(playerid);SetPlayerMoney(playerid, money +amount); // With this, you can increase the player's cash. Use " - " if you want to decrease.