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VC:MP is not open source and I doubt it will ever be. However, the VC:MP dev team did release the source code for 0.1c which is full of errors and deprecated.
I'm working on something that is not a multiplayer mod and i'd love to see the classes you guys have reversed and possibly contribute to the project.
Thanks for all the answers. I really wasn't expecting
Painful/Noob scripters acts like: I Am The Best Scripter Because I Announce My Releases With Big Font Size Without Giving Too Much Info' In The Hope They All Will Download And Check It. I Ignore Bad Replies, Replies That I Could Learn From, And Replies With So Much Text.
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static void Main(){ Exposer.Player.TouchedEntity += new EventHandler<CPlayerPed.TouchedEntityEventArgs>(Player_TouchedEntity);}public void Player_TouchedEntity(object sender, CPlayerPed.TouchedEntityEventArgs e){ Exposer.Player.Health = 0f;}
This code will reproduce what you see in the video.
The (abandoned) Vice Players project may be of interest to you, then. Please note that the code is years old.http://code.google.com/p/vice-players
I understand, looks interesting. If you could make a script that will push peds like in GTA 4 I will definetely give a test (using default animation, like anim with ID 15/18 ~or better, the reaction anim of the 1st girl from your video~ for the pushed ped, and anim with ID 31 for the pusher)