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if ((%victim != Unknown) && (%killer != Unknown)) { if (Sunshine Autos isin ($vcmp.area(%victim)) vcmp.warn %killer Auto-Warn Killing at Sunshine Autos !writeini vcmp.log.ini WARNS $vcmp.name(%killer) Sunshine killing - $fulldate $vcmp.ip($vcmp.name(%killer)) }
on *:SIGNAL:WSV.kill { if ( ( $wsv.loco( $2 ) == Bank ) && ( $wsv.loco( $3 ) == Bank ) ) { wsv.say $wsv.Warn( $2, Auto-Admin, Killing in the bank ) }}
i want a code of WSV not of GUS
on *:SIGNAL:WSV.kill { ;WSV.say KillerID: $2 $+ , KilledID: $3 $+ , Killed/Died: $4 $+ , Wep: $5 $+ , KillerTeam: $6 $+ , Killed Team: $7 WSV.autoremoveracer $1 $3 hadd -m WSV.spawned $WSV.getname($3) No if (% [ $+ [ passenger $+ . $+ [ $WSV.name($3) ] ] ]) unset % [ $+ [ passenger $+ . $+ [ $WSV.name($3) ] ] ] var %killer = $WSV.getname($2),%killed = $WSV.getname($3),%spree = $hget(WSV.spree,%killer),%endspree = $hget(WSV.spree,%killed) echo.msg 3-> $+ $c.echoa(%killer,%killer) $+ 3 $+ $4 $+ $+ $c.echoa(%killed,%killed) $+ 3 ( $+ $WSV.weaponname( $5 ) $+ ) if ($5 == 42) WSV.say $WSV.warn( $2 , Auto-Admin , Invalid Weapon ) elseif ($5 == 39) { WSV.say $WSV.warn( $2 , Auto-Admin , Invalid Weapon ) } else { WSV.addspree $2 WSV.endspree $2 $3 if ($WSV.pass(%killer)) && ($WSV.loggedin(%killer)) { hinc WSV.kills %killer hinc WSV.money %killer 1000 WSV.setcash $2 $WSV.money(%killer) } if ($WSV.pass(%killed)) && ($WSV.loggedin(%killed)) { hinc WSV.killed %killed if ($WSV.money($3) >= 250) hdec WSV.money %killed 250 WSV.setcash $3 $WSV.money(%killed) } }}
on *:SIGNAL:WSV.kill { if ( ( $wsv.loco( $2 ) == Bank ) && ( $wsv.loco( $3 ) == Bank ) ) { wsv.say $wsv.Warn( $2, Auto-Admin, Killing in the bank ) } ;WSV.say KillerID: $2 $+ , KilledID: $3 $+ , Killed/Died: $4 $+ , Wep: $5 $+ , KillerTeam: $6 $+ , Killed Team: $7 WSV.autoremoveracer $1 $3 hadd -m WSV.spawned $WSV.getname($3) No if (% [ $+ [ passenger $+ . $+ [ $WSV.name($3) ] ] ]) unset % [ $+ [ passenger $+ . $+ [ $WSV.name($3) ] ] ] var %killer = $WSV.getname($2),%killed = $WSV.getname($3),%spree = $hget(WSV.spree,%killer),%endspree = $hget(WSV.spree,%killed) echo.msg 3-> $+ $c.echoa(%killer,%killer) $+ 3 $+ $4 $+ $+ $c.echoa(%killed,%killed) $+ 3 ( $+ $WSV.weaponname( $5 ) $+ ) if ($5 == 42) WSV.say $WSV.warn( $2 , Auto-Admin , Invalid Weapon ) elseif ($5 == 39) { WSV.say $WSV.warn( $2 , Auto-Admin , Invalid Weapon ) } else { WSV.addspree $2 WSV.endspree $2 $3 if ($WSV.pass(%killer)) && ($WSV.loggedin(%killer)) { hinc WSV.kills %killer hinc WSV.money %killer 1000 WSV.setcash $2 $WSV.money(%killer) } if ($WSV.pass(%killed)) && ($WSV.loggedin(%killed)) { hinc WSV.killed %killed if ($WSV.money($3) >= 250) hdec WSV.money %killed 250 WSV.setcash $3 $WSV.money(%killed) } }}
Quote from: Punjabi on August 28, 2008, 07:23:20 pmi want a code of WSV not of GUS vcmp.mrc = GUS WSV.mrc = wsv
try repair it...