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elseif ($2 == !buyprop) || ($2 == !buyprop) { var %lines $calc($lines(vc-mp/vcmp.properites.ini)-1) var %registered = $readini(vc-mp/vcmp.admin.ini,LEVELS,$vcmp.name(%id)) if ($vcmp.cmdcheck(!buyprop,%id) == fail) !halt elseif (!$3) { vcmp.msg %id Error - Missing Information, $2 <ID> !halt } elseif ( $3 > %lines ) { vcmp.say >> $2 $+ , Invalid property ID. !halt } elseif ($3 !isnum) { vcmp.say >> $2 $+ , Invalid property ID. !halt } elseif (. isin $3) { vcmp.say >> $2 $+ , Invalid property ID. !halt } elseif (+ isin $3) || (- isin $3) { vcmp.say >> $2 $+ , Invalid property ID. !halt } ;if they already owns that property - take them to the property if ( $vcmp.name(%id) == $hget(BuyPropHashTable, $3)) { vcmp.setlocation $vcmp.getid(%name) $vcmp.axis.getloc($vcmp.propname($3)) vcmp.say >> Taking $vcmp.name(%id) to his property: $vcmp.propname($3) !halt } elseif ( $vcmp.propname($3) != $vcmp.propname($3)) vcmp.say >> $2 $+ , Invalid property. elseif ( $vcmp.propname($3) !isin $vcmp.area(%b)) vcmp.msg %id Error - You must be located at $vcmp.propname($3) elseif ( !%registered ) { vcmp.msg %id Error - You must be a registered player to purchase a property. !halt } elseif ($hget(myprops, $vcmp.name(%id)) >= 2) vcmp.msg %id Error, you have reached your property limit. elseif ( $3 == $hfind(BuyPropHashTable, $3)) vcmp.say >> $vcmp.name(%id) $+ , property: $vcmp.propname($3) - ID: $3 - currently belongs to: $hget(BuyPropHashTable, $3) elseif ( $vcmp.costprop($vcmp.propname($3)) > $vcmp.cash(%id)) { vcmp.msg %id Error - You need atleast $ $+ $bytes($vcmp.costprop($vcmp.propname($3)),b) to buy this property !halt } else { var %props = $hget(myprops, $vcmp.name(%id)) vcmp.cash- %b $vcmp.costprop($vcmp.propname($3)) !hadd -m BuyPropHashTable $3 $vcmp.name(%id) !hadd -m myprops $vcmp.name(%id) $calc(%props +1) vcmp.setlocation $vcmp.getid(%name) $vcmp.axis.getloc($vcmp.propname($3)) vcmp.say >> Selling property: $vcmp.propname($3) - ID: $3 - To: $vcmp.name(%id) - Cost: $ $+ $bytes($vcmp.costprop($vcmp.propname($3)),b) vcmp.msg %id Type $chr(91) !Autospawn ON $3 $chr(93) to spawn infront of this property. } } elseif ($2 == !sellprop) || ($2 == !pmsellprop) { ;buyer var %g = $iif($4,$iif($4 !isnum,$iif($vcmp.getid($4) != Unknown,$v1,-1),$iif($vcmp.name($4) != Unknown,$4,-1)),%id) var %dss = $readini(vc-mp/vcmp.admin.ini,LEVELS,$vcmp.name(%g)) var %lines $calc($lines(vc-mp/vcmp.properites.ini)-1) var %money = $calc($vcmp.costprop($vcmp.propname($3)) / 2) if ($vcmp.cmdcheck(!sellprop,%id) == fail) !halt elseif (!$3) vcmp.msg %id Error - Missing Information, $2 <Property ID> <name> elseif (%g == -1) { vcmp.msg %id Error - Absent ID/Name !halt } elseif ( $3 > %lines ) { vcmp.say >> $2 $+ , Invalid property ID !halt } elseif ($3 !isnum) { vcmp.say >> $2 $+ , Invalid property ID !halt } elseif (. isin $3) { vcmp.say >> $2 $+ , Invalid property ID !halt } elseif (+ isin $3) || (- isin $3) { vcmp.say >> $2 $+ , Invalid property ID !halt } elseif (!$4) { vcmp.msg %id Error - Missing Information, $2 <ID> <Player> !halt } elseif ( $vcmp.propname($3) !isin $vcmp.area(%b)) { vcmp.msg %id Error - You must be located at $vcmp.propname($3) !halt } ;if the sellers name is not against the property id in the hash table elseif ( $vcmp.name(%id) != $hget(BuyPropHashTable, $3)) vcmp.msg %id $vcmp.name(%id) $+ , you do not own $vcmp.propname($3) ;if the property is not in the hash tabel elseif ( $3 != $hfind(BuyPropHashTable, $3)) vcmp.msg %id $vcmp.name(%id) $+ , you do not own $vcmp.propname($3) elseif ( $vcmp.propname($3) !isin $vcmp.area(%g)) { vcmp.msg %id Error - $vcmp.name(%g) must also be located at $vcmp.propname($3) !halt } elseif ( !%dss ) { vcmp.msg %id Error - $vcmp.name(%g) is not a registered player. !halt } elseif ( %money > $vcmp.cash(%g)) { vcmp.msg %id Error - $vcmp.name(%g) needs atleast $ $+ $bytes(%money,b) to buy this property. !halt } elseif ( $vcmp.name(%id) == $vcmp.name(%g) ) { vcmp.msg %id Error, you cannot sell a property to yourself. !halt } elseif ($hget(myprops, $vcmp.name(%g)) >= 2) { vcmp.msg %id Error, $vcmp.name(%g) $+ 's property limit has been reached. !halt } if ( $vcmp.name(%id) == $hget(BuyPropHashTable, $3)) { !hdel BuyPropHashTable $3 vcmp.msg %id $vcmp.name(%id) $+ , you sold $vcmp.propname($3) vcmp.msg %id To: $vcmp.name(%g) For: $ $+ $bytes(%money,b) vcmp.msg %g $vcmp.name(%g) $+ , you purchased $vcmp.propname($3) vcmp.msg %g From: $vcmp.name(%id) For: $ $+ $bytes(%money,b) vcmp.msg %g Type $chr(91) !Autospawn ON $3 $chr(93) to spawn infront of this property. !hadd -m BuyPropHashTable $3 $vcmp.name(%g) ;take cash from buyer vcmp.cash- %g %money ;increase total myprops by 1 for buyer var %props = $hget(myprops, $vcmp.name(%g)) !hadd -m myprops $vcmp.name(%g) $calc(%props +1) ;decrease total myprops by 1 for seller var %props = $hget(myprops, $vcmp.name(%id)) !hadd -m myprops $vcmp.name(%id) $calc(%props -1) if ($hget(myprops, $vcmp.name(%id)) == 0 ) !hdel myprops $vcmp.name(%id) if ($hfind(AutoSpawn, $vcmp.name(%id)) ) !hdel AutoSpawn $vcmp.name(%id) ;add cash to seller vcmp.cash+ %b %money !halt } } elseif ($2 == !myprops) || ($2 == !pmmyprops) { var %bb = $hget(myprops, $vcmp.name(%id)) if ($vcmp.cmdcheck(!myprops,%id) == fail) !halt if ($hget(myprops, $vcmp.name(%id))) { $vcmp.myprops($vcmp.name(%id)) vcmp.msg %id $vcmp.name(%id) owns: $+($chr(91),%bb,/2,$chr(93)) properties. !halt } else { vcmp.msg %id Error, $1 you do not own a property. } } elseif ($2 == !home) || ($2 == !pmhome) { if ($vcmp.cmdcheck(!home,%id) == fail) !halt var %lines $calc($lines(vc-mp/vcmp.properites.ini)-1) ;if they already owns that property - take them to the property if ( $vcmp.name(%id) == $hget(BuyPropHashTable, $3)) { vcmp.setlocation $vcmp.getid(%name) $vcmp.axis.getloc($vcmp.propname($3)) vcmp.say >> Taking $vcmp.name(%id) to his property: $vcmp.propname($3) !halt } elseif (!$3) vcmp.msg %id Error - Missing Information, $2 <ID> elseif ( $3 > %lines ) vcmp.say >> $2 $+ , Invalid property ID. elseif ($3 !isnum) vcmp.say >> $2 $+ , Invalid property ID. elseif (. isin $3) vcmp.say >> $2 $+ , Invalid property ID. elseif (+ isin $3) || (- isin $3) { vcmp.say >> $2 $+ , Invalid property ID. !halt } else { vcmp.say >> $vcmp.name(%id) $+ , $vcmp.propname($3) is not your property. !halt } } elseif (!AutoSpawn* iswm $2) { var %lines $calc($lines(vc-mp/vcmp.properites.ini)-1) var %registered = $readini(vc-mp/vcmp.admin.ini,LEVELS,$vcmp.name(%id)) if ($vcmp.cmdcheck(!AutoSpawn,%id) == fail) !halt elseif (!$3) vcmp.msg %id Error - Missing Information, $2 <ON/OFF> elseif ($3 == $chr(79)) vcmp.msg %id Error - Absent parameter ON/OFF elseif ($3 == off) { if ($4) vcmp.msg %id Error - Missing Information, $2 <OFF> elseif ( !%registered ) { vcmp.msg %id Error - You must be a registered player. !halt } elseif (!$hfind(AutoSpawn, $vcmp.name(%id)) ) { vcmp.say >> $vcmp.name(%id) $+ , you do not have Auto-Spawn Enabled. !halt } elseif (!$hfind(AutoSpawn, $vcmp.name(%id)) ) { vcmp.say $vcmp.name(%id) - Auto-Spawn is already disabled. !halt } else { vcmp.say Disabling Auto-Spawn for $vcmp.name(%id) $autospawnoff($vcmp.name(%id)) } } elseif ($3 == on) { if (!$4) vcmp.msg %id Error - Missing Information, $2 <ON/OFF> <ID> elseif ( $4 > %lines ) { vcmp.say >> $2 $+ , Invalid property ID. !halt } elseif ($4 !isnum) { vcmp.say >> $2 $+ , Invalid property ID. !halt } elseif (. isin $4) { vcmp.say >> $2 $+ , Invalid property ID. !halt } elseif (+ isin $4) || (- isin $4) { vcmp.say >> $2 $+ , Invalid property ID. !halt } elseif ( !%registered ) { vcmp.msg %id Error - You must be a registered player. !halt } elseif ( $vcmp.name(%id) != $hget(BuyPropHashTable, $4)) { vcmp.say >> $vcmp.name(%id) $+ , $vcmp.propname($4) is not your property. !halt } elseif ($hfind(AutoSpawn, $vcmp.name(%id)) ) { ;vcmp.say $vcmp.name(%id) - Auto-Spawn is already enabled for property: $vcmp.propname($hget(AutoSpawn,$vcmp.name(%id).data))) vcmp.say $vcmp.name(%id) - Auto-Spawn is already enabled for ID: $hget(AutoSpawn,$vcmp.name(%id).data) !halt } else { vcmp.say Enabling Auto-Spawn for $vcmp.name(%id) $autospawn($4,$vcmp.name(%id)) } } }
Stop double/triple/quadruple posting aka spamming.Your bloody stars have no meaning so make sure your posts are absolutely essential to the thread before you post in it because some people can get really annoyed by your consistent spam.