* /vcmp.rob.chk(%name): not connected to server
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* /vcmp.rob.chk(%name): not connected to server
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* /vcmp.rob.chk(%name): not connected to server
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* /vcmp.rob.chk(%name): not connected to server
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* /vcmp.rob.chk(%name): not connected to server
-
* /vcmp.rob.chk(%name): not connected to server
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* /vcmp.rob.chk(%name): not connected to server
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* /vcmp.rob.chk(%name): not connected to server
It's quite interesting that it's saying that you cannot use vcmp.rob.chk as I cannot see it in your scripts.
Plus, to start a timer all you have to do is...
//timer.refresh 0 2 $whatever_alias_you_need_to_use
I noticed that you are using an infinite timer for specific players.
Your $vcmp.chkloc(%name) is player specific so it would have to start a timer when the player joins then end it when the player leaves.
/timer.refresh off