Author Topic: VC-MP 0.3z R2 Limits  (Read 5707 times)

0 Members and 1 Guest are viewing this topic.

Offline [Saint]

  • Made Man
  • ***
  • Posts: 126
  • Pawn scripting for SA:MP and VC:MP
    • View Profile
    • vk.com/vicecitymultiplayer
VC-MP 0.3z R2 Limits
« on: November 17, 2012, 04:44:24 pm »
« Last Edit: November 19, 2012, 02:37:06 pm by [Saint] »


Russian Сommunity

Вступайте в группу: vk.com/vicecitymultiplayer

My profile on sa-mp.com

Offline NeskWriter

  • Crime Boss
  • ****
  • Posts: 355
    • View Profile
Re: Pickups Limit
« Reply #1 on: November 17, 2012, 10:31:11 pm »
Try to add a lot of pickups on map and then u will see how much of them can be put on


-Funniest quotes-

Quote from: asad3man
i cant able to understand

Offline Morphine

  • Made Man
  • ***
  • Posts: 109
    • View Profile
Re: Pickups Limit
« Reply #2 on: November 18, 2012, 12:36:08 am »
The maximum number of pickups that you can create on a VC:MP 0.3z R2 server is 336.

Offline [Saint]

  • Made Man
  • ***
  • Posts: 126
  • Pawn scripting for SA:MP and VC:MP
    • View Profile
    • vk.com/vicecitymultiplayer
Re: Pickups Limit
« Reply #3 on: November 19, 2012, 02:34:20 pm »
The maximum number of pickups that you can create on a VC:MP 0.3z R2 server is 336.

thanks, i check this and test.

there is a limit of used vehicle models in vcmp 0.3z R2 ???


Russian Сommunity

Вступайте в группу: vk.com/vicecitymultiplayer

My profile on sa-mp.com

Offline Fuzzy168

  • VC:MP Veteran
  • *****
  • Posts: 729
  • Programming since 2011
    • View Profile
Re: Pickups Limit
« Reply #4 on: November 19, 2012, 03:40:12 pm »
there is a limit of used vehicle models in vcmp 0.3z R2 ???
I'm not sure. But I think there is a limit. Howmuch? I'm not sure.
I'm beginning to feel like a Lag God, Lag God

Offline Morphine

  • Made Man
  • ***
  • Posts: 109
    • View Profile
Re: VC-MP 0.3z R2 Limits
« Reply #5 on: November 19, 2012, 08:31:22 pm »
Vehicle models - 50.

// Edit: Vehicles - 180. (See my post below)
« Last Edit: November 20, 2012, 02:56:38 am by Morphine »

Offline [AoD]NC

  • VC:MP Beta Tester
  • VC:MP Veteran
  • *
  • Posts: 616
  • AoD forever!
    • View Profile
    • KURWA MAĆ
Re: VC-MP 0.3z R2 Limits
« Reply #6 on: November 19, 2012, 10:14:27 pm »
336 is VC's max pickup count (not VCMP's ;) ).

@Morphine: 50 vehicle models? I know there was a limit on R1, but I thought there is no limit for it on R2. And 200 cars? Somehow the number "180" says something for me, but I'm unsure.

Offline Morphine

  • Made Man
  • ***
  • Posts: 109
    • View Profile
Re: VC-MP 0.3z R2 Limits
« Reply #7 on: November 20, 2012, 02:55:36 am »
Yeah I'm sorry, I was wrong with the vehicle limit. It is indeed 180 and not 200. Seems my source exaggerated it a bit.  ::)



Before any of you ask, the reason why the last ID is 179 is because the vehicle counter starts at 0.

Regarding the model limit, however, I was correct. It is 50 because after 50 vehicles with 50 different models are spawned, your game will simply crash, regardless of whether you see the cars or not.



This is as far as I could go.


Offline [Saint]

  • Made Man
  • ***
  • Posts: 126
  • Pawn scripting for SA:MP and VC:MP
    • View Profile
    • vk.com/vicecitymultiplayer
Re: VC-MP 0.3z R2 Limits
« Reply #8 on: November 20, 2012, 03:21:11 am »
big thanks all for help


Russian Сommunity

Вступайте в группу: vk.com/vicecitymultiplayer

My profile on sa-mp.com