This just an improvisated script of timer:
[pawn]
public TimeforAD(playerid) // Thanks Fuzzy btw i said " its and improvisate idea"
}
GameTextForPlayer(playerid,"~y~Here is where ~o~the text go"); // ~y~ and ~o~ are colors for text
} [/pawn]
[pawn]OnPlayerConnect( )
}
Settimer("TimeforAD",5000,0);
return 0;
}[/pawn]