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New VC-MP mIRC Admin

Started by VRocker, March 31, 2008, 01:36:37 AM

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thijn



Diavolo

Quote from: thijn on February 01, 2009, 12:11:02 PM
Site if off :'(

Yeah, payments for VRocker's site stopped so they closed it. VR has hired some very large men with baseball bats to go convince the guy to start making the payments again.


youlikethaaaat

found copy of the 2nd latest version
here uploaded it for you: http://grandkillers.uberaaz.com/filez/vc-mp.zip

AdTec_224

this should be the lastest version: http://adtec.gtagaming.com/uploads/vc-mp.zip

Thank you once again VRocker for making this much needed dll.

-AdTec_224

thijn



VRocker

#35
Small update:


  • Improved efficiency a bit
  • Reduced file size
  • Hopefully fixed the rcon not timing out from server if mirc dies
  • Fixed something in AddClass where only weapon 1 was added to the pools
  • Fixed a small issue in ******* where packets were getting corrupted occasionally
  • Fixed some buffer errors
  • Invalid IPs now return 0.0.0.0 instead of random data

As always, updated dll is in the zip


evil_night13

much appreciated, vrocker, thnkx for updating  ;)

thijn



[AoD]NC

Quote from: VRocker on March 15, 2009, 10:48:20 PM
  • Reduced file size

Hehe from 202 KB to 197 KB :).
Great work, thanks :D.

Any plans for the future for this DLL [new functionality or something]?

Daniel95

So what link need to download?  :P

So mach -.-"
<@Foxtrot> halooo
<@Foxtrot> darfeh any cw's?
* Desert_Eagle is now known as darfeh
<@darfeh> idk

VRocker

Quote from: [AoD]NC on March 16, 2009, 06:24:05 PM
Any plans for the future for this DLL [new functionality or something]?

Cant really add many more things to the dll (other than some processing stuff) due to limitations by VCMP, or nothing that i can think of anyway. I'm open to suggestions though.

Quote from: Daniel95 on March 16, 2009, 06:45:58 PM
So what link need to download?  :P

So mach -.-"

Use the link in the first post. or here


Daniel95

<@Foxtrot> halooo
<@Foxtrot> darfeh any cw's?
* Desert_Eagle is now known as darfeh
<@darfeh> idk

[AoD]NC

Quote from: VRocker on March 16, 2009, 06:55:47 PM
Cant really add many more things to the dll (other than some processing stuff) due to limitations by VCMP, or nothing that i can think of anyway. I'm open to suggestions though.

Mmm... Maybe if the VCMP team releases the 0.3z r2 [?] version, there could be added new functionality ;).

Hmm, but what about on SIGNAL vehicle move? I know there is player move and u can add a line, that it only works if the player is sitting in a car, but a vehicle move would be better i think ;).

And would it be possible to restart the server? In the last time i saw some crashers for vcmp servers [pfffff....] and if a script would be working with the server and in a moment have lost the connection [cause someone crashed the server] the scripts will restart the server :). This would be great, but is this possible?

Mex

edit: nvm, didnt realise this was a topic in the script showroom

VRocker

Yeh i am hoping that when R2 comes i'll be able to add new things to the dll.

Added the vcmp.vehicle.move signal for you. It fires when a player is in a vehicle instead of vcmp.player.move. It sends: ServerID, PlayerID, VehicleID, OldX, OldY, OldZ, X, Y, Z

Also updated the DLL for the updated server which was release yesterday to prevent people crashing it. The new update adds a TeamID to the end of the spawn packet. This has enabled me to add GetTeam.
Obviously this will only work if connected to an updated server. Heres an alias for it:

alias vcmp.team !return $dll( $qt( $scriptdirvcmp.dll ), GetTeam, $1-2 )

New dll can be found at the usual place